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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.16...3.23)
# Not ideal to use this global variable, but necessary to make sure
# that tooling and projects use the same version
set(CMAKE_CXX_STANDARD 20)
# strongly encouraged to enable this globally to avoid conflicts between
# -Wpedantic being enabled and -std=c++20 and -std=gnu++20 for example
# when compiling with PCH enabled
set(CMAKE_CXX_EXTENSIONS ON)
# Note: by default ENABLE_DEVELOPER_MODE is True
# This means that all analysis (sanitizers, static analysis)
# is enabled and all warnings are treated as errors
# if you want to switch this behavior, change TRUE to FALSE
set(ENABLE_DEVELOPER_MODE
TRUE
CACHE BOOL "Enable 'developer mode'")
# Change this to false if you want to disable warnings_as_errors in developer mode
set(OPT_WARNINGS_AS_ERRORS_DEVELOPER_DEFAULT FALSE)
# Add project_options v0.20.0
# https://github.com/cpp-best-practices/project_options
include(FetchContent)
FetchContent_Declare(_project_options URL https://github.com/aminya/project_options/archive/refs/tags/v0.20.0.zip)
FetchContent_MakeAvailable(_project_options)
include(${_project_options_SOURCE_DIR}/Index.cmake)
# uncomment to enable vcpkg:
# # Setup vcpkg - should be called before defining project()
# run_vcpkg()
# Set the project name and language
project(
fraktals
VERSION 0.0.1
DESCRIPTION "visualize, explore and experiment with fractals"
HOMEPAGE_URL "https://github.com/durryx/fraktals"
LANGUAGES CXX C)
# This variable is set by project() in CMake 3.21+
string(
COMPARE EQUAL
"${CMAKE_SOURCE_DIR}"
"${PROJECT_SOURCE_DIR}"
PROJECT_IS_TOP_LEVEL)
if(PROJECT_IS_TOP_LEVEL)
# Consider the CTest module, which creates targets and options!
# Only needed if you want to enable submissions to a CDash server.
include(CTest)
endif()
set(GIT_SHA
"Unknown"
CACHE STRING "SHA this build was generated from")
string(
SUBSTRING "${GIT_SHA}"
0
8
GIT_SHORT_SHA)
get_property(BUILDING_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(BUILDING_MULTI_CONFIG)
if(NOT CMAKE_BUILD_TYPE)
# Make sure that all supported configuration types have their
# associated conan packages available. You can reduce this
# list to only the configuration types you use, but only if one
# is not forced-set on the command line for VS
message(TRACE "Setting up multi-config build types")
set(CMAKE_CONFIGURATION_TYPES
Debug
Release
RelWithDebInfo
MinSizeRel
CACHE STRING "Enabled build types" FORCE)
else()
message(TRACE "User chose a specific build type, so we are using that")
set(CMAKE_CONFIGURATION_TYPES
${CMAKE_BUILD_TYPE}
CACHE STRING "Enabled build types" FORCE)
endif()
endif()
include(${_project_options_SOURCE_DIR}/src/DynamicProjectOptions.cmake)
# defaulted_project_options sets recommended defaults and provides user and developer
# modes and full GUI support for choosing options at configure time
# for more flexibility, look into project_options() macro
# Any default can be overridden
# set(<feature_name>_DEFAULT <value>) - set default for both user and developer modes
# set(<feature_name>_DEVELOPER_DEFAULT <value>) - set default for developer mode
# set(<feature_name>_USER_DEFAULT <value>) - set default for user mode
# Initialize project_options variable related to this project
# This overwrites `project_options` and sets `project_warnings`
# uncomment the options to enable them:
dynamic_project_options(
# Note: PCH is disabled by default in developer mode because these headers become
# globally included and they can mask other errors
# PCH_HEADERS
<vector>
<string> # This is a list of headers to pre-compile, here are some common ones
ENABLE_CONAN
# CONAN_OPTIONS # Extra options to pass to conan
# MSVC_WARNINGS # Override the defaults for the MSVC warnings
# CLANG_WARNINGS # Override the defaults for the CLANG warnings
# GCC_WARNINGS # Override the defaults for the GCC warnings
CPPCHECK_OPTIONS
--enable=style,performance,warning,portability
--inline-suppr
# We cannot act on a bug/missing feature of cppcheck
--suppress=cppcheckError
--suppress=internalAstError
# if a file does not have an internalAstError, we get an unmatchedSuppression error
--suppress=unmatchedSuppression
--suppress=passedByValue
--suppress=syntaxError
--inconclusive
)
target_compile_features(project_options INTERFACE cxx_std_${CMAKE_CXX_STANDARD})
# TODO: The INTERFACE library NAMESPACE ALIAS are missing! CK
add_library(myproject::project_options INTERFACE IMPORTED)
add_library(myproject::project_warnings INTERFACE IMPORTED)
# configure files based on CMake configuration options
add_subdirectory(configured_files)
# Adding the src:
add_subdirectory(src)
# Adding the tests:
option(ENABLE_TESTING "Enable the tests" ${PROJECT_IS_TOP_LEVEL})
if(ENABLE_TESTING)
enable_testing()
message(AUTHOR_WARNING "Building Tests. Be sure to check out test/constexpr_tests.cpp for constexpr testing")
add_subdirectory(test)
endif()
option(ENABLE_FUZZING "Enable the fuzz tests" OFF)
if(ENABLE_FUZZING)
message(AUTHOR_WARNING "Building Fuzz Tests, using fuzzing sanitizer https://www.llvm.org/docs/LibFuzzer.html")
add_subdirectory(fuzz_test)
endif()
# If MSVC is being used, and ASAN is enabled, we need to set the debugger environment
# so that it behaves well with MSVC's debugger, and we can run the target from visual studio
if(MSVC)
get_all_installable_targets(all_targets)
message("all_targets=${all_targets}")
set_target_properties(${all_targets} PROPERTIES VS_DEBUGGER_ENVIRONMENT "PATH=$(VC_ExecutablePath_x64);%PATH%")
endif()
# set the startup project for the "play" button in MSVC
#set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT intro)
if(CMAKE_SKIP_INSTALL_RULES)
return()
elseif(NOT PROJECT_IS_TOP_LEVEL)
return()
endif()
# Add other targets that you want installed here, be default we just package the one executable
# we know we want to ship
#package_project(TARGETS ${PROJECT_NAME} project_options project_warnings
# FIXME: this does not work! CK
#PRIVATE_DEPENDENCIES_CONFIGURED project_options project_warnings
#)
# Experience shows that explicit package naming can help make it easier to sort
# out potential ABI related issues before they start, while helping you
# track a build to a specific GIT SHA
set(CPACK_PACKAGE_FILE_NAME
"${CMAKE_PROJECT_NAME}-${CMAKE_PROJECT_VERSION}-${GIT_SHORT_SHA}-${CMAKE_SYSTEM_NAME}-${CMAKE_BUILD_TYPE}-${CMAKE_CXX_COMPILER_ID}-${CMAKE_CXX_COMPILER_VERSION}"
)
include(CPack)