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/* run widgets in their own function scope if they need to define local
variables so they don't interfere with currently-running apps */
(() => {
// add your widget
WIDGETS["mywidget"]={
area:"tl", // tl (top left), tr (top right), bl (bottom left), br (bottom right), be aware that not all apps support widgets at the bottom of the screen
width: 28, // how wide is the widget? You can change this and call Bangle.drawWidgets() to re-layout
draw:function() {
g.reset(); // reset the graphics context to defaults (color/font/etc)