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encoding.go
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/
encoding.go
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package emoney
import (
"github.com/cosmos/cosmos-sdk/client"
"github.com/cosmos/cosmos-sdk/codec"
"github.com/cosmos/cosmos-sdk/codec/types"
"github.com/cosmos/cosmos-sdk/std"
"github.com/cosmos/cosmos-sdk/x/auth/tx"
)
// EncodingConfig specifies the concrete encoding types to use for a given app.
// This is provided for compatibility between protobuf and amino implementations.
type EncodingConfig struct {
InterfaceRegistry types.InterfaceRegistry
Marshaler codec.Codec
TxConfig client.TxConfig
Amino *codec.LegacyAmino
}
func MakeEncodingConfig() EncodingConfig {
amino := codec.NewLegacyAmino()
interfaceRegistry := types.NewInterfaceRegistry()
marshaler := codec.NewProtoCodec(interfaceRegistry)
txCfg := tx.NewTxConfig(marshaler, tx.DefaultSignModes)
std.RegisterInterfaces(interfaceRegistry)
std.RegisterLegacyAminoCodec(amino)
ModuleBasics.RegisterLegacyAminoCodec(amino)
ModuleBasics.RegisterInterfaces(interfaceRegistry)
return EncodingConfig{
InterfaceRegistry: interfaceRegistry,
Marshaler: marshaler,
TxConfig: txCfg,
Amino: amino,
}
}