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Rework server pinging to make it more interactive and fast #5420
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Could you please be more precise, what exactly should be reworked? |
Right now we ping server by server. So while we are pinging the first one others might have already been available, but we will wait until the check of the first one succeeded. So it is not really interactive from client POV. |
I guess you are talking about some technical debt in the Docker impl, right? |
yes, it is all about technical debt in Docker infra impl. |
I see, thanks |
Now pinging of the servers is sequential and slow. We should rework it to allow a really interactive load of Workspace and speed up the whole process.
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