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Issues Handling Long Journal Entry Titles #3

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egocarib opened this issue Aug 24, 2019 · 1 comment
Open

Issues Handling Long Journal Entry Titles #3

egocarib opened this issue Aug 24, 2019 · 1 comment
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bug Something isn't working low priority Not as important as other stuff

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@egocarib
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Need to do a better job handling long journal entry titles. I believe these errors occurred because the entry titles were longer than the screen. In this case, QudUX should iterate over known locations and attempt to find a unique match with the available characters.

QudUX Mod: Error trying to parse location from journal screen. [locationName = a baetyl demanding "five issachari banners" and promising "a peculiar]

QudUX Mod: Error trying to parse location from journal screen. [locationName = a baetyl demanding "five parabolic muscular subroutines" and]

QudUX Mod: Error trying to parse location from journal screen. [locationName = a baetyl demanding "five rubbergum injectors" and promising]

KNOWN LOCATIONS:
  &yA baetyl demanding "FIVE &WRU&wBB&yER&YG&WUM&y INJECTORS&y" and promising "HEIGHTENED SKILL."  [visited? = True] [formatStripped = A baetyl demanding "FIVE RUBBERGUM INJECTORS" and promising "HEIGHTENED SKILL."]
  &yA baetyl demanding "FIVE &YISSACH&rA&YRI&y BANNERS&y" and promising "A PECULIAR CONTRAPTION."  [visited? = True] [formatStripped = A baetyl demanding "FIVE ISSACHARI BANNERS" and promising "A PECULIAR CONTRAPTION."]
  &yA baetyl demanding "FIVE &YPARABOLIC MUSCULAR SUBROUTINES&y" and promising "ENHANCED PROWESS."  [visited? = True] [formatStripped = A baetyl demanding "FIVE PARABOLIC MUSCULAR SUBROUTINES" and promising "ENHANCED PROWESS."]
  A &mwine&y weep  [visited? = True] [formatStripped = A wine weep]
  A &Rlava&y weep  [visited? = True] [formatStripped = A lava weep]
  A &ygiant &Koil&y weep  [visited? = True] [formatStripped = A giant oil weep]
  a snapjaw fort  [visited? = True] [formatStripped = a snapjaw fort]
  Alammu  [visited? = True] [formatStripped = Alammu]
  Dazor  [visited? = False] [formatStripped = Dazor]
  Icosahedron Balbis Nar  [visited? = True] [formatStripped = Icosahedron Balbis Nar]
  Shukesh  [visited? = True] [formatStripped = Shukesh]
  The Haruk Pentagon  [visited? = True] [formatStripped = The Haruk Pentagon]
  the lair of &MCaaaaaw-Caaaaaw-Caw-CAAW-Caaaw, legendary glowcrow  [visited? = True] [formatStripped = the lair of Caaaaaw-Caaaaaw-Caw-CAAW-Caaaw, legendary glowcrow]
  Turcheppur, Philosopherholme  [visited? = False] [formatStripped = Turcheppur, Philosopherholme]
  Tuvuh  [visited? = False] [formatStripped = Tuvuh]
  Ushrushwu-Mut Orchard  [visited? = True] [formatStripped = Ushrushwu-Mut Orchard]
@egocarib egocarib added bug Something isn't working low priority Not as important as other stuff labels Sep 17, 2019
@egocarib
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egocarib commented Aug 1, 2020

Might be able to move this feature into a Harmony patch which would allow better handling at the time the entries are printed to the screen.

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