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Fate_Points.md

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  • Fate points may be spent to:
  • Players earn Fate points by:
    • starting a new scenario (set to refresh)
    • starting a new session below refresh (set to refresh)
    • having aspects compelled (+1 if accepted)
    • conceding a conflict (+1 and +1/consequence)
  • GM earns Fate points by:
    • starting a new scene (set to # players)
    • accepting a compel which ends a scene (add +1 to scene default)
    • conceding a conflict to the PCs (add points per concession rules to scene default)