Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

(Wii) Official 6 Button USB SEGA Genesis controller support (Retrobit) #340

Closed
Nashismo opened this issue Nov 2, 2020 · 1 comment
Closed

Comments

@Nashismo
Copy link

Nashismo commented Nov 2, 2020

So I have been trying for days to make my official 6 Button USB SEGA Genesis controller, by Retrobit, work on the Wii, but I cannot make it work no even using the Retroarch version of this emulator (using HID).

Could this be added to this amazing emulator? To me the Wii is just perfect because your emu gets real 240p support using it, on a real CRT.

If you need any testers here is me, I can test all you want. And to me this is also is the ultimate SEGA Genesis replica (even has mode button) and is perfect also because is USB, much less lag.

The ID product and vendor reported by windows is: HID\VID_0079&PID_0011&REV_0105

I will be happy to hear from you! My best regards!

Nashismo

RB-SGA-035

@ekeeke
Copy link
Owner

ekeeke commented Nov 4, 2020

The problem is that there is no high-level library for using USB controllers in Wii homebrew (like libWiiuse for wii controllers or libogc for gc controllers) so support has to be built from scratch using low-level USB functions provided by libogc, which I have unfortunately no experience with.

Maybe if there was USB controller support in other GX emulators, this could be eventually copied into this one but still, my time is very limited these days for coding and adding new features for the Wii/GC version is not high priority for me.

I left this as a generic feature request opened in #321 as it still is an interesting one and I have hope some other dev might contribute code for it someday.

@ekeeke ekeeke closed this as completed Nov 4, 2020
@ekeeke ekeeke removed the wii label Feb 12, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants