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xdk_loader.vcxproj
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xdk_loader.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{7E3F7378-91A7-47EB-8A3D-EFEFF99096E1}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">libDebug\xdk_loader\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">objDebug\xdk_loader\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">libRelease\xdk_loader\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">objRelease\xdk_loader\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(XSTL_PATH)\Include;$(XDK_PATH)\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;DEBUG;XSTL_UNICODE;_LIB;_MBCS;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Lib>
<OutputFile>$(OutDir)xdk_loader.lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>$(XSTL_PATH)\Include;$(XDK_PATH)\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;XSTL_UNICODE;_LIB;_MBCS;XSTL_UNICODE_;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Lib>
<OutputFile>$(OutDir)xdk_loader.lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="$(XDK_PATH)\Source\Loader\device.cpp" />
<ClCompile Include="$(XDK_PATH)\Source\Loader\NTDeviceLoader.cpp" />
<ClCompile Include="$(XDK_PATH)\Source\Loader\NTloader.cpp" />
<ClCompile Include="$(XDK_PATH)\Source\Loader\Win32Command.cpp" />
<ClCompile Include="$(XDK_PATH)\Source\Loader\console\consolePooler.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(XDK_PATH)\Include\Loader\command.h" />
<ClInclude Include="$(XDK_PATH)\Include\Loader\device.h" />
<ClInclude Include="$(XDK_PATH)\Include\Loader\deviceException.h" />
<ClInclude Include="$(XDK_PATH)\Include\Loader\loader.h" />
<ClInclude Include="$(XDK_PATH)\Include\Loader\NTDeviceLoader.h" />
<ClInclude Include="$(XDK_PATH)\Include\Loader\console\consolePooler.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\xStl\xStl.vcxproj">
<Project>{7e3f7378-91a7-47eb-8a3d-efeff99096e0}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>