Play a sound for Granite.MessageDialog #471
Labels
Needs Design
Waiting for input from the UX team
Priority: Wishlist
Not a bug; but a new feature or enhancement
Problem
Many users may react slowly or not be able to immediately notice an error popup. The user has to be staring at their to notice a popup, which is pretty bad if it is a critical error.
Proposal
Gala should play a crisp 'dunn' sound effect when a Granite.MessageDialogue with an error appears, and for when a Granite error views appears.
This should be done on an opt-in basis to avoid accidentally confusing users.
I'd also suggest adding a lighter sound effect for authentication popups.
tl;dr
Error views and granite error dialogues should have unique audio cues
Prior Art
Maybe I'll add some later
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