-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy path.appveyor.yml
52 lines (44 loc) · 1.33 KB
/
.appveyor.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
image:
- Visual Studio 2017
platform:
- x64
environment:
global:
GAMEKIT_SYSTEM_NAME: pong
GAMEKIT_APPLICATION_PACKAGE: com.eliasfeijo.pong
GAMEKIT_APPLICATION_MAIN_CLASS: pong
GAMEKIT_ARTIFACT: $(GAMEKIT_SYSTEM_NAME)-x86-64-windows-$(APPVEYOR_REPO_TAG_NAME).zip
GAMEKIT_BUILD_DIR: $(TMP)\$(GAMEKIT_SYSTEM_NAME)
skip_non_tags: true
branches:
only:
- master
- "/^v\\d+(\\.\\d+)+$/"
install:
- set PATH=C:\msys64\usr\bin\;%PATH%
- pacman --noconfirm -Syu
- pacman --noconfirm -S zip
- sh -c "curl -L http://bodge.borodust.org/files/install.sh | sh"
build_script:
- >
sh -c "$HOME/bin/lisp $HOME/bodge/scripts/build-gamekit-system.lisp
%GAMEKIT_SYSTEM_NAME% %GAMEKIT_APPLICATION_PACKAGE% %GAMEKIT_APPLICATION_MAIN_CLASS%
$(cygpath -u '%APPVEYOR_BUILD_FOLDER%')
$(cygpath -u '%GAMEKIT_BUILD_DIR%')"
- mv %GAMEKIT_BUILD_DIR%\%GAMEKIT_SYSTEM_NAME%.zip %GAMEKIT_ARTIFACT%
artifacts:
- path: "%GAMEKIT_ARTIFACT%"
name: release_archive
deploy:
provider: GitHub
release: $(APPVEYOR_REPO_TAG_NAME)
tag: $(APPVEYOR_REPO_TAG_NAME)
description: $(APPVEYOR_REPO_COMMIT_MESSAGE)
auth_token:
secure: ghmqNp/hAIqLYfStAIZJ01f0kphdDWIHtSUqDKcIHMzJiXroqwX4V+h0jKt8HT/c
artifact: release_archive
force_update: true
draft: false
prerelease: false
on:
appveyor_repo_tag: true