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Dllmain.h
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#pragma once
#include "BuildNo.rc"
// Included resource files
#define IDR_SH2WID 101
#define IDR_SH2FOG 102
#define IDR_SH2UPD 103
// Main resource file details
#define APP_NAME "BloodRayne 2 Patch Module"
#define APP_MAJOR 1
#define APP_MINOR 1
#define APP_BUILDNUMBER BUILD_NUMBER
#define APP_REVISION 0
#define APP_COMPANYNAME "Sadrate Presents"
#define APP_DESCRPTION "A project designed to fix the BloodRayne 2 'BR2 FSAA Patch 1.666' patch on Windows 8.1 and Windows 10."
#define APP_COPYRIGHT "Copyright (C) 2020 Elisha Riedlinger"
#define APP_ORIGINALVERSION "d3d8.dll"
#define APP_INTERNALNAME "BloodRayne-2-Patch"
// Get APP_VERSION
#define _TO_STRING_(x) #x
#define _TO_STRING(x) _TO_STRING_(x)
#define APP_VERSION _TO_STRING(APP_MAJOR) "." _TO_STRING(APP_MINOR) "." _TO_STRING(APP_BUILDNUMBER) "." _TO_STRING(APP_REVISION)