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Star Trek Armada 1 keyboard/mouse no response after mission starts if STintro.bik exists #149
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This: https://github.com/elishacloud/dxwrapper/wiki/Star-Trek-Armada-1
dgvoodoo2:
Tried revert nvidia driver to 511.65. Still same result. Update 2022/6/11: |
I think I have some clue... I don't know if any settings in dxwrapper is related to this behavior, or if it's fixable. |
I just posted an update patch that should address this issue. You can see the update here: Star Trek Armada 1 patch |
For current version: (file date 2023-04-14) |
That is weird. It works on my Windows 10. Try disabling the following settings: [Compatibility]
EnableDdrawWrapper = 0
[ddraw]
ConvertToDirectDraw7 = 0
ConvertToDirect3D7 = 0
DdrawOverrideBitMode = 0 |
I hope it's not too much douchey to throw out this way (I'm really struggling to find the right amount of time for all these issues) |
Tried those settings and now it behaves like previous version. keyboard/mouse no response after mission starts. |
I am guessing you might have a zorder issue with your windows. That could be why an alt+tab works, because it resets the zorder. I disabled some items to see if that helps. Testing build: dxwrapper.zip If this still doesn't work then try disabling the following settings, like before: [Compatibility]
EnableDdrawWrapper = 0
[ddraw]
ConvertToDirectDraw7 = 0
ConvertToDirect3D7 = 0
DdrawOverrideBitMode = 0 |
Really thank you for tracking this issue. I tested it: I tried installed Win10 on another laptop. It's old but it has intel CPU + nvidia GPU so hardware is different. I can reproduce same result on this laptop. Attached logs here. |
It is odd because everything looks fine in your log file and I have a laptop with Intel GPU + Nvidia GPU and I am not seeing these issues. Try with this ini file see if it makes a difference: dxwrapper.zip BTW: Are you sure you are using version 1.3 patch in the game? It should say "1.3.0" in red writing at the bottom left had cornor of the main menu (below the Exit button) after the intro video. |
Yes. I'm using 1.3.0. Same result for this ini - kb/mouse no response after a mission starts. |
Ok, try with this update. I have implemented the menu using GDI and the actual game play using Direct3D9. Here is the new update: dxwrapper.zip |
Same as previous version, this update also very lag in game play - probably because my old netbook can't handle API conversion? (AMD A6-1450) |
Your potato pc can even run DXVK actually (albeit an older version). |
Sorry, I don't have any Windows 10 PC to test this. You may close if it cannot be reproduced. |
Ok, thanks. Closing issue. |
Windows 10 21H2
nvidia GTX 1660 super, driver 512.95
Armada is retail CD version, updated to 1.3
dxwrapper version: v1.0.6542.21
dxwrapper.ini: dxwrapper.txt
I love the intro so I put STintro.bik in animations folder and used a no-cd fix.
Problem:
If no STintro.bik in animations folder, everything works.
If STintro.bik is in animations folder, after starting any mission, keyboard and mouse have no response.
This is log when STintro.bik exists:
dxwrapper-armada-has-intro.log
I had to kill game process using task manager since mouse and keyboard were not working.
This is log when STintro.bik removed:
dxwrapper-armada-no-intro.log
Because mouse/keyboard works so I am able to exit game normally.
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