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Currently the resulting wasm binaries are too large (117ish Kilobytes). We should switch to no_std to make them smaller.
117
To convert to no_std first we'll need to use slices instead of Vecs and use a no_std compatible protobuf library.
slice
Vec
It looks like the Rust Protobuf team is planning to support no_std.
and the Quick Protobuf quick protobuf team is as well.
We could also look into adding bindings to nanopb which in C.
The text was updated successfully, but these errors were encountered:
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Currently the resulting wasm binaries are too large (
117
ish Kilobytes). We should switch to no_std to make them smaller.To convert to no_std first we'll need to use
slice
s instead ofVec
s and use a no_std compatible protobuf library.It looks like the Rust Protobuf team is planning to support no_std.
and the Quick Protobuf quick protobuf team is as well.
We could also look into adding bindings to nanopb which in C.
The text was updated successfully, but these errors were encountered: