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As far as I understand you can embed egui in bevy. So, while it may be a bit more work on your side, I'd suggest going the other way around. |
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You need to render your bevy app to a wgpu texture then pass the texture into your egui widget. There's an example of this in the The main issue is passing in user interaction from your egui widget into your bevy app. Iced has something similar to this called |
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I am trying to create an app which shows 3D Cad .STL files after some inputs from the user as per the given figure. I am using BEVY engine with
bevy_stl
to show the cad file.How to include the bevy app into the egui app ?
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