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Hello is there a way to change the PerfQual from DLSS Ray Reconcstruction via DLSSTweaks?
I just tested Cyberpunk on 4k with a DLSS Scale of 0.4 and set it to all Modes (Quality, Balanced, Performance, Ultra Performance).
And if you change between these modes, the PerfQual in the HUD is changing and the Smearing is gone in Overdrive for Example in Quality compared to Ultra Performance, both modes scaling with 0.4.
Hello is there a way to change the PerfQual from DLSS Ray Reconcstruction via DLSSTweaks?
I just tested Cyberpunk on 4k with a DLSS Scale of 0.4 and set it to all Modes (Quality, Balanced, Performance, Ultra Performance).
And if you change between these modes, the PerfQual in the HUD is changing and the Smearing is gone in Overdrive for Example in Quality compared to Ultra Performance, both modes scaling with 0.4.
Edit:
Quality: RR PerfQual: 2 ~ 85 FPS (which is ok!)
Balanced: RR PerfQual: 1
Performance: RR PerfQual: 0
Ultra Performance: RR PerfQual: 3 ~100fps (rtx 4080)
It seems the output resolution of the denoiser(?)from RR is coupled to the setting of the DLSS Mode... <_<
Just some observation from a user and not a programmer.
thanks for looking into it :)
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