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Implement support for more than one WebGL graphics mode config. #644

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juj opened this issue Oct 16, 2012 · 1 comment
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Implement support for more than one WebGL graphics mode config. #644

juj opened this issue Oct 16, 2012 · 1 comment
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@juj
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juj commented Oct 16, 2012

At the moment the implementation of EGLConfig structures in EGL supports a single hardcoded config. Add support for different combinations of rgb+alpha+depth+stencil+msaa as possible in http://www.khronos.org/registry/webgl/specs/1.0/#WEBGLCONTEXTATTRIBUTES .

Investigate how to best expose premultipliedAlpha and preserveDrawingBuffer booleans through EGL.

@juj juj self-assigned this Jul 28, 2014
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stale bot commented Aug 31, 2019

This issue has been automatically marked as stale because there has been no activity in the past 2 years. It will be closed automatically if no further activity occurs in the next 7 days. Feel free to re-open at any time if this issue is still relevant.

@stale stale bot added the wontfix label Aug 31, 2019
@stale stale bot closed this as completed Sep 7, 2019
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