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Add support for tilemap save layer. Save layer is responsible for saving (and loading) state that is modified by the game between game runs. For example a save game might want to save some tilemap state too.
The text was updated successfully, but these errors were encountered:
Add support for tilemap save layer. Save layer is responsible for saving (and loading) state that is modified by the game between game runs. For example a save game might want to save some tilemap state too.
The text was updated successfully, but these errors were encountered: