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Exception: Library e_sqlite3 not found
plat: win
suffix: DLL
possibilities (2):
1) C:\DDrive\Work\OneQA\teet\biomedical\src\Local\Fluke.OneQa.Local.Web\bin\Debug\runtimes\win-x64\native\e_sqlite3.dll
2) C:\DDrive\Work\OneQA\teet\biomedical\src\Local\Fluke.OneQa.Local.Web\bin\Debug\e_sqlite3.dll
win TryLoad: C:\DDrive\Work\OneQA\teet\biomedical\src\Local\Fluke.OneQa.Local.Web\bin\Debug\runtimes\win-x64\native\e_sqlite3.dll
thrown: System.ComponentModel.Win32Exception (0x80004005): %1 is not a valid Win32 application
at SQLitePCL.NativeLibrary.TryLoad(String name, Loader plat, Action1 log, IntPtr& h) win TryLoad: C:\DDrive\Work\OneQA\teet\biomedical\src\Local\Fluke.OneQa.Local.Web\bin\Debug\e_sqlite3.dll thrown: System.ComponentModel.Win32Exception (0x80004005): %1 is not a valid Win32 application at SQLitePCL.NativeLibrary.TryLoad(String name, Loader plat, Action1 log, IntPtr& h)
NOT FOUND
Earlier my application was running with x86 version and it was running all fine. I changed my target to x64 bit application and target to x64 and now am facing this problem?
The text was updated successfully, but these errors were encountered:
DipakTated
changed the title
e_sqlite2 not found
e_sqlite3.dll not found
Oct 9, 2023
Exception: Library e_sqlite3 not found
plat: win
suffix: DLL
possibilities (2):
1) C:\DDrive\Work\OneQA\teet\biomedical\src\Local\Fluke.OneQa.Local.Web\bin\Debug\runtimes\win-x64\native\e_sqlite3.dll
2) C:\DDrive\Work\OneQA\teet\biomedical\src\Local\Fluke.OneQa.Local.Web\bin\Debug\e_sqlite3.dll
win TryLoad: C:\DDrive\Work\OneQA\teet\biomedical\src\Local\Fluke.OneQa.Local.Web\bin\Debug\runtimes\win-x64\native\e_sqlite3.dll
thrown: System.ComponentModel.Win32Exception (0x80004005): %1 is not a valid Win32 application
at SQLitePCL.NativeLibrary.TryLoad(String name, Loader plat, Action
1 log, IntPtr& h) win TryLoad: C:\DDrive\Work\OneQA\teet\biomedical\src\Local\Fluke.OneQa.Local.Web\bin\Debug\e_sqlite3.dll thrown: System.ComponentModel.Win32Exception (0x80004005): %1 is not a valid Win32 application at SQLitePCL.NativeLibrary.TryLoad(String name, Loader plat, Action
1 log, IntPtr& h)NOT FOUND
Earlier my application was running with x86 version and it was running all fine. I changed my target to x64 bit application and target to x64 and now am facing this problem?
The text was updated successfully, but these errors were encountered: