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recsplit.go
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recsplit.go
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// Copyright 2021 The Erigon Authors
// This file is part of Erigon.
//
// Erigon is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Erigon is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with Erigon. If not, see <http://www.gnu.org/licenses/>.
package recsplit
import (
"bufio"
"context"
"crypto/rand"
"encoding/binary"
"errors"
"fmt"
"io"
"math"
"math/bits"
"os"
"path/filepath"
"github.com/c2h5oh/datasize"
"github.com/spaolacci/murmur3"
"github.com/erigontech/erigon-lib/common"
"github.com/erigontech/erigon-lib/common/assert"
"github.com/erigontech/erigon-lib/etl"
"github.com/erigontech/erigon-lib/log/v3"
"github.com/erigontech/erigon-lib/recsplit/eliasfano16"
"github.com/erigontech/erigon-lib/recsplit/eliasfano32"
)
var ErrCollision = errors.New("duplicate key")
const RecSplitLogPrefix = "recsplit"
const MaxLeafSize = 24
/** David Stafford's (http://zimbry.blogspot.com/2011/09/better-bit-mixing-improving-on.html)
* 13th variant of the 64-bit finalizer function in Austin Appleby's
* MurmurHash3 (https://github.com/aappleby/smhasher).
*
* @param z a 64-bit integer.
* @return a 64-bit integer obtained by mixing the bits of `z`.
*/
func remix(z uint64) uint64 {
z = (z ^ (z >> 30)) * 0xbf58476d1ce4e5b9
z = (z ^ (z >> 27)) * 0x94d049bb133111eb
return z ^ (z >> 31)
}
// RecSplit is the implementation of Recursive Split algorithm for constructing perfect hash mapping, described in
// https://arxiv.org/pdf/1910.06416.pdf Emmanuel Esposito, Thomas Mueller Graf, and Sebastiano Vigna.
// Recsplit: Minimal perfect hashing via recursive splitting. In 2020 Proceedings of the Symposium on Algorithm Engineering and Experiments (ALENEX),
// pages 175−185. SIAM, 2020.
type RecSplit struct {
offsetCollector *etl.Collector // Collector that sorts by offsets
indexW *bufio.Writer
indexF *os.File
offsetEf *eliasfano32.EliasFano // Elias Fano instance for encoding the offsets
bucketCollector *etl.Collector // Collector that sorts by buckets
existenceF *os.File
existenceW *bufio.Writer
indexFileName string
indexFile, tmpFilePath string
tmpDir string
gr GolombRice // Helper object to encode the tree of hash function salts using Golomb-Rice code.
bucketPosAcc []uint64 // Accumulator for position of every bucket in the encoding of the hash function
startSeed []uint64
count []uint16
currentBucket []uint64 // 64-bit fingerprints of keys in the current bucket accumulated before the recsplit is performed for that bucket
currentBucketOffs []uint64 // Index offsets for the current bucket
offsetBuffer []uint64
buffer []uint64
golombRice []uint32
bucketSizeAcc []uint64 // Bucket size accumulator
// Helper object to encode the sequence of cumulative number of keys in the buckets
// and the sequence of cumulative bit offsets of buckets in the Golomb-Rice code.
ef eliasfano16.DoubleEliasFano
lvl log.Lvl
bytesPerRec int
minDelta uint64 // minDelta for Elias Fano encoding of "enum -> offset" index
prevOffset uint64 // Previously added offset (for calculating minDelta for Elias Fano encoding of "enum -> offset" index)
bucketSize int
keyExpectedCount uint64 // Number of keys in the hash table
keysAdded uint64 // Number of keys actually added to the recSplit (to check the match with keyExpectedCount)
maxOffset uint64 // Maximum value of index offset to later decide how many bytes to use for the encoding
currentBucketIdx uint64 // Current bucket being accumulated
baseDataID uint64 // Minimal app-specific ID of entries of this index - helps app understand what data stored in given shard - persistent field
bucketCount uint64 // Number of buckets
etlBufLimit datasize.ByteSize
salt uint32 // Murmur3 hash used for converting keys to 64-bit values and assigning to buckets
leafSize uint16 // Leaf size for recursive split algorithm
secondaryAggrBound uint16 // The lower bound for secondary key aggregation (computed from leadSize)
primaryAggrBound uint16 // The lower bound for primary key aggregation (computed from leafSize)
bucketKeyBuf [16]byte
numBuf [8]byte
collision bool
enums bool // Whether to build two level index with perfect hash table pointing to enumeration and enumeration pointing to offsets
lessFalsePositives bool
built bool // Flag indicating that the hash function has been built and no more keys can be added
trace bool
logger log.Logger
noFsync bool // fsync is enabled by default, but tests can manually disable
}
type RecSplitArgs struct {
// Whether two level index needs to be built, where perfect hash map points to an enumeration, and enumeration points to offsets
// if Enum=false: can have unsorted and duplicated values
// if Enum=true: must have sorted values (can have duplicates) - monotonically growing sequence
Enums bool
LessFalsePositives bool
IndexFile string // File name where the index and the minimal perfect hash function will be written to
TmpDir string
StartSeed []uint64 // For each level of recursive split, the hash seed (salt) used for that level - need to be generated randomly and be large enough to accomodate all the levels
KeyCount int
BucketSize int
BaseDataID uint64
EtlBufLimit datasize.ByteSize
Salt *uint32 // Hash seed (salt) for the hash function used for allocating the initial buckets - need to be generated randomly
LeafSize uint16
NoFsync bool // fsync is enabled by default, but tests can manually disable
}
// NewRecSplit creates a new RecSplit instance with given number of keys and given bucket size
// Typical bucket size is 100 - 2000, larger bucket sizes result in smaller representations of hash functions, at a cost of slower access
// salt parameters is used to randomise the hash function construction, to ensure that different Erigon instances (nodes)
// are likely to use different hash function, to collision attacks are unlikely to slow down any meaningful number of nodes at the same time
func NewRecSplit(args RecSplitArgs, logger log.Logger) (*RecSplit, error) {
bucketCount := (args.KeyCount + args.BucketSize - 1) / args.BucketSize
rs := &RecSplit{bucketSize: args.BucketSize, keyExpectedCount: uint64(args.KeyCount), bucketCount: uint64(bucketCount), lvl: log.LvlDebug, logger: logger}
if len(args.StartSeed) == 0 {
args.StartSeed = []uint64{0x106393c187cae21a, 0x6453cec3f7376937, 0x643e521ddbd2be98, 0x3740c6412f6572cb, 0x717d47562f1ce470, 0x4cd6eb4c63befb7c, 0x9bfd8c5e18c8da73,
0x082f20e10092a9a3, 0x2ada2ce68d21defc, 0xe33cb4f3e7c6466b, 0x3980be458c509c59, 0xc466fd9584828e8c, 0x45f0aabe1a61ede6, 0xf6e7b8b33ad9b98d,
0x4ef95e25f4b4983d, 0x81175195173b92d3, 0x4e50927d8dd15978, 0x1ea2099d1fafae7f, 0x425c8a06fbaaa815, 0xcd4216006c74052a}
}
rs.tmpDir = args.TmpDir
rs.indexFile = args.IndexFile
rs.tmpFilePath = args.IndexFile + ".tmp"
_, fname := filepath.Split(rs.indexFile)
rs.indexFileName = fname
rs.baseDataID = args.BaseDataID
if args.Salt == nil {
seedBytes := make([]byte, 4)
if _, err := rand.Read(seedBytes); err != nil {
return nil, err
}
rs.salt = binary.BigEndian.Uint32(seedBytes)
} else {
rs.salt = *args.Salt
}
rs.etlBufLimit = args.EtlBufLimit
if rs.etlBufLimit == 0 {
// reduce ram pressure, because:
// - indexing done in background or in many workers (building many indices in-parallel)
// - `recsplit` has 2 etl collectors
// - `rescplit` building is cpu-intencive and bottleneck is not in etl loading
rs.etlBufLimit = etl.BufferOptimalSize / 4
}
rs.bucketCollector = etl.NewCollector(RecSplitLogPrefix+" "+fname, rs.tmpDir, etl.NewSortableBuffer(rs.etlBufLimit), logger)
rs.bucketCollector.LogLvl(log.LvlDebug)
rs.enums = args.Enums
if args.Enums {
rs.offsetCollector = etl.NewCollector(RecSplitLogPrefix+" "+fname, rs.tmpDir, etl.NewSortableBuffer(rs.etlBufLimit), logger)
rs.offsetCollector.LogLvl(log.LvlDebug)
}
rs.lessFalsePositives = args.LessFalsePositives
if rs.enums && args.KeyCount > 0 && rs.lessFalsePositives {
bufferFile, err := os.CreateTemp(rs.tmpDir, "erigon-lfp-buf-")
if err != nil {
return nil, err
}
rs.existenceF = bufferFile
rs.existenceW = bufio.NewWriter(rs.existenceF)
}
rs.currentBucket = make([]uint64, 0, args.BucketSize)
rs.currentBucketOffs = make([]uint64, 0, args.BucketSize)
rs.maxOffset = 0
rs.bucketSizeAcc = make([]uint64, 1, bucketCount+1)
rs.bucketPosAcc = make([]uint64, 1, bucketCount+1)
if args.LeafSize > MaxLeafSize {
return nil, fmt.Errorf("exceeded max leaf size %d: %d", MaxLeafSize, args.LeafSize)
}
rs.leafSize = args.LeafSize
rs.primaryAggrBound = rs.leafSize * uint16(math.Max(2, math.Ceil(0.35*float64(rs.leafSize)+1./2.)))
if rs.leafSize < 7 {
rs.secondaryAggrBound = rs.primaryAggrBound * 2
} else {
rs.secondaryAggrBound = rs.primaryAggrBound * uint16(math.Ceil(0.21*float64(rs.leafSize)+9./10.))
}
rs.startSeed = args.StartSeed
rs.count = make([]uint16, rs.secondaryAggrBound)
if args.NoFsync {
rs.DisableFsync()
}
return rs, nil
}
func (rs *RecSplit) Salt() uint32 { return rs.salt }
func (rs *RecSplit) Close() {
if rs.indexF != nil {
rs.indexF.Close()
}
if rs.existenceF != nil {
rs.existenceF.Close()
}
if rs.bucketCollector != nil {
rs.bucketCollector.Close()
}
if rs.offsetCollector != nil {
rs.offsetCollector.Close()
}
}
func (rs *RecSplit) LogLvl(lvl log.Lvl) { rs.lvl = lvl }
func (rs *RecSplit) SetTrace(trace bool) {
rs.trace = trace
}
// remap converts the number x which is assumed to be uniformly distributed over the range [0..2^64) to the number that is uniformly
// distributed over the range [0..n)
func remap(x uint64, n uint64) (hi uint64) {
hi, _ = bits.Mul64(x, n)
return hi
}
const mask48 uint64 = (1 << 48) - 1
// remap converts the number x which is assumed to be uniformly distributed over the range [0..2^64) to the number that is uniformly
// distributed over the range [0..n), under assumption that n is less than 2^16
func remap16(x uint64, n uint16) uint16 {
return uint16(((x & mask48) * uint64(n)) >> 48)
}
// ResetNextSalt resets the RecSplit and uses the next salt value to try to avoid collisions
// when mapping keys to 64-bit values
func (rs *RecSplit) ResetNextSalt() {
rs.built = false
rs.collision = false
rs.keysAdded = 0
rs.salt++
if rs.bucketCollector != nil {
rs.bucketCollector.Close()
}
rs.bucketCollector = etl.NewCollector(RecSplitLogPrefix+" "+rs.indexFileName, rs.tmpDir, etl.NewSortableBuffer(rs.etlBufLimit), rs.logger)
if rs.offsetCollector != nil {
rs.offsetCollector.Close()
rs.offsetCollector = etl.NewCollector(RecSplitLogPrefix+" "+rs.indexFileName, rs.tmpDir, etl.NewSortableBuffer(rs.etlBufLimit), rs.logger)
}
rs.currentBucket = rs.currentBucket[:0]
rs.currentBucketOffs = rs.currentBucketOffs[:0]
rs.maxOffset = 0
rs.bucketSizeAcc = rs.bucketSizeAcc[:1] // First entry is always zero
rs.bucketPosAcc = rs.bucketPosAcc[:1] // First entry is always zero
}
func splitParams(m, leafSize, primaryAggrBound, secondaryAggrBound uint16) (fanout, unit uint16) {
if m > secondaryAggrBound { // High-level aggregation (fanout 2)
unit = secondaryAggrBound * (((m+1)/2 + secondaryAggrBound - 1) / secondaryAggrBound)
fanout = 2
} else if m > primaryAggrBound { // Second-level aggregation
unit = primaryAggrBound
fanout = (m + primaryAggrBound - 1) / primaryAggrBound
} else { // First-level aggregation
unit = leafSize
fanout = (m + leafSize - 1) / leafSize
}
return
}
var golombBaseLog2 = -math.Log((math.Sqrt(5) + 1.0) / 2.0)
func computeGolombRice(m uint16, table []uint32, leafSize, primaryAggrBound, secondaryAggrBound uint16) {
fanout, unit := splitParams(m, leafSize, primaryAggrBound, secondaryAggrBound)
k := make([]uint16, fanout)
k[fanout-1] = m
for i := uint16(0); i < fanout-1; i++ {
k[i] = unit
k[fanout-1] -= k[i]
}
sqrtProd := float64(1)
for i := uint16(0); i < fanout; i++ {
sqrtProd *= math.Sqrt(float64(k[i]))
}
p := math.Sqrt(float64(m)) / (math.Pow(2*math.Pi, (float64(fanout)-1.)/2.0) * sqrtProd)
golombRiceLength := uint32(math.Ceil(math.Log2(golombBaseLog2 / math.Log1p(-p)))) // log2 Golomb modulus
if golombRiceLength > 0x1F {
panic("golombRiceLength > 0x1F")
}
table[m] = golombRiceLength << 27
for i := uint16(0); i < fanout; i++ {
golombRiceLength += table[k[i]] & 0xFFFF
}
if golombRiceLength > 0xFFFF {
panic("golombRiceLength > 0xFFFF")
}
table[m] |= golombRiceLength // Sum of Golomb-Rice codeslengths in the subtree, stored in the lower 16 bits
nodes := uint32(1)
for i := uint16(0); i < fanout; i++ {
nodes += (table[k[i]] >> 16) & 0x7FF
}
if leafSize >= 3 && nodes > 0x7FF {
panic("rs.leafSize >= 3 && nodes > 0x7FF")
}
table[m] |= nodes << 16
}
// golombParam returns the optimal Golomb parameter to use for encoding
// salt for the part of the hash function separating m elements. It is based on
// calculations with assumptions that we draw hash functions at random
func (rs *RecSplit) golombParam(m uint16) int {
for s := uint16(len(rs.golombRice)); m >= s; s++ {
rs.golombRice = append(rs.golombRice, 0)
// For the case where bucket is larger than planned
if s == 0 {
rs.golombRice[0] = (bijMemo[0] << 27) | bijMemo[0]
} else if s <= rs.leafSize {
rs.golombRice[s] = (bijMemo[s] << 27) | (uint32(1) << 16) | bijMemo[s]
} else {
computeGolombRice(s, rs.golombRice, rs.leafSize, rs.primaryAggrBound, rs.secondaryAggrBound)
}
}
return int(rs.golombRice[m] >> 27)
}
// Add key to the RecSplit. There can be many more keys than what fits in RAM, and RecSplit
// spills data onto disk to accomodate that. The key gets copied by the collector, therefore
// the slice underlying key is not getting accessed by RecSplit after this invocation.
func (rs *RecSplit) AddKey(key []byte, offset uint64) error {
if rs.built {
return errors.New("cannot add keys after perfect hash function had been built")
}
hi, lo := murmur3.Sum128WithSeed(key, rs.salt)
binary.BigEndian.PutUint64(rs.bucketKeyBuf[:], remap(hi, rs.bucketCount))
binary.BigEndian.PutUint64(rs.bucketKeyBuf[8:], lo)
binary.BigEndian.PutUint64(rs.numBuf[:], offset)
if offset > rs.maxOffset {
rs.maxOffset = offset
}
if rs.keysAdded > 0 {
delta := offset - rs.prevOffset
if rs.keysAdded == 1 || delta < rs.minDelta {
rs.minDelta = delta
}
}
if rs.enums {
if err := rs.offsetCollector.Collect(rs.numBuf[:], nil); err != nil {
return err
}
binary.BigEndian.PutUint64(rs.numBuf[:], rs.keysAdded)
if err := rs.bucketCollector.Collect(rs.bucketKeyBuf[:], rs.numBuf[:]); err != nil {
return err
}
if rs.lessFalsePositives {
//1 byte from each hashed key
if err := rs.existenceW.WriteByte(byte(hi)); err != nil {
return err
}
}
} else {
if err := rs.bucketCollector.Collect(rs.bucketKeyBuf[:], rs.numBuf[:]); err != nil {
return err
}
}
rs.keysAdded++
rs.prevOffset = offset
return nil
}
func (rs *RecSplit) AddOffset(offset uint64) error {
if rs.enums {
binary.BigEndian.PutUint64(rs.numBuf[:], offset)
if err := rs.offsetCollector.Collect(rs.numBuf[:], nil); err != nil {
return err
}
}
return nil
}
func (rs *RecSplit) recsplitCurrentBucket() error {
// Extend rs.bucketSizeAcc to accomodate current bucket index + 1
for len(rs.bucketSizeAcc) <= int(rs.currentBucketIdx)+1 {
rs.bucketSizeAcc = append(rs.bucketSizeAcc, rs.bucketSizeAcc[len(rs.bucketSizeAcc)-1])
}
rs.bucketSizeAcc[int(rs.currentBucketIdx)+1] += uint64(len(rs.currentBucket))
// Sets of size 0 and 1 are not further processed, just write them to index
if len(rs.currentBucket) > 1 {
for i, key := range rs.currentBucket[1:] {
if key == rs.currentBucket[i] {
rs.collision = true
return fmt.Errorf("%w: %x", ErrCollision, key)
}
}
bitPos := rs.gr.bitCount
if rs.buffer == nil {
rs.buffer = make([]uint64, len(rs.currentBucket))
rs.offsetBuffer = make([]uint64, len(rs.currentBucketOffs))
} else {
for len(rs.buffer) < len(rs.currentBucket) {
rs.buffer = append(rs.buffer, 0)
rs.offsetBuffer = append(rs.offsetBuffer, 0)
}
}
unary, err := rs.recsplit(0 /* level */, rs.currentBucket, rs.currentBucketOffs, nil /* unary */)
if err != nil {
return err
}
rs.gr.appendUnaryAll(unary)
if rs.trace {
fmt.Printf("recsplitBucket(%d, %d, bitsize = %d)\n", rs.currentBucketIdx, len(rs.currentBucket), rs.gr.bitCount-bitPos)
}
} else {
for _, offset := range rs.currentBucketOffs {
binary.BigEndian.PutUint64(rs.numBuf[:], offset)
if _, err := rs.indexW.Write(rs.numBuf[8-rs.bytesPerRec:]); err != nil {
return err
}
}
}
// Extend rs.bucketPosAcc to accomodate current bucket index + 1
for len(rs.bucketPosAcc) <= int(rs.currentBucketIdx)+1 {
rs.bucketPosAcc = append(rs.bucketPosAcc, rs.bucketPosAcc[len(rs.bucketPosAcc)-1])
}
rs.bucketPosAcc[int(rs.currentBucketIdx)+1] = uint64(rs.gr.Bits())
// clear for the next buckey
rs.currentBucket = rs.currentBucket[:0]
rs.currentBucketOffs = rs.currentBucketOffs[:0]
return nil
}
// recsplit applies recSplit algorithm to the given bucket
func (rs *RecSplit) recsplit(level int, bucket []uint64, offsets []uint64, unary []uint64) ([]uint64, error) {
if rs.trace {
fmt.Printf("recsplit(%d, %d, %x)\n", level, len(bucket), bucket)
}
// Pick initial salt for this level of recursive split
salt := rs.startSeed[level]
m := uint16(len(bucket))
if m <= rs.leafSize {
// No need to build aggregation levels - just find bijection
var mask uint32
for {
mask = 0
var fail bool
for i := uint16(0); !fail && i < m; i++ {
bit := uint32(1) << remap16(remix(bucket[i]+salt), m)
if mask&bit != 0 {
fail = true
} else {
mask |= bit
}
}
if !fail {
break
}
salt++
}
for i := uint16(0); i < m; i++ {
j := remap16(remix(bucket[i]+salt), m)
rs.offsetBuffer[j] = offsets[i]
}
for _, offset := range rs.offsetBuffer[:m] {
binary.BigEndian.PutUint64(rs.numBuf[:], offset)
if _, err := rs.indexW.Write(rs.numBuf[8-rs.bytesPerRec:]); err != nil {
return nil, err
}
}
salt -= rs.startSeed[level]
log2golomb := rs.golombParam(m)
if rs.trace {
fmt.Printf("encode bij %d with log2golomn %d at p = %d\n", salt, log2golomb, rs.gr.bitCount)
}
rs.gr.appendFixed(salt, log2golomb)
unary = append(unary, salt>>log2golomb)
} else {
fanout, unit := splitParams(m, rs.leafSize, rs.primaryAggrBound, rs.secondaryAggrBound)
count := rs.count
for {
for i := uint16(0); i < fanout-1; i++ {
count[i] = 0
}
var fail bool
for i := uint16(0); i < m; i++ {
count[remap16(remix(bucket[i]+salt), m)/unit]++
}
for i := uint16(0); i < fanout-1; i++ {
fail = fail || (count[i] != unit)
}
if !fail {
break
}
salt++
}
for i, c := uint16(0), uint16(0); i < fanout; i++ {
count[i] = c
c += unit
}
for i := uint16(0); i < m; i++ {
j := remap16(remix(bucket[i]+salt), m) / unit
rs.buffer[count[j]] = bucket[i]
rs.offsetBuffer[count[j]] = offsets[i]
count[j]++
}
copy(bucket, rs.buffer)
copy(offsets, rs.offsetBuffer)
salt -= rs.startSeed[level]
log2golomb := rs.golombParam(m)
if rs.trace {
fmt.Printf("encode fanout %d: %d with log2golomn %d at p = %d\n", fanout, salt, log2golomb, rs.gr.bitCount)
}
rs.gr.appendFixed(salt, log2golomb)
unary = append(unary, salt>>log2golomb)
var err error
var i uint16
for i = 0; i < m-unit; i += unit {
if unary, err = rs.recsplit(level+1, bucket[i:i+unit], offsets[i:i+unit], unary); err != nil {
return nil, err
}
}
if m-i > 1 {
if unary, err = rs.recsplit(level+1, bucket[i:], offsets[i:], unary); err != nil {
return nil, err
}
} else if m-i == 1 {
binary.BigEndian.PutUint64(rs.numBuf[:], offsets[i])
if _, err := rs.indexW.Write(rs.numBuf[8-rs.bytesPerRec:]); err != nil {
return nil, err
}
}
}
return unary, nil
}
// loadFuncBucket is required to satisfy the type etl.LoadFunc type, to use with collector.Load
func (rs *RecSplit) loadFuncBucket(k, v []byte, _ etl.CurrentTableReader, _ etl.LoadNextFunc) error {
// k is the BigEndian encoding of the bucket number, and the v is the key that is assigned into that bucket
bucketIdx := binary.BigEndian.Uint64(k)
if rs.currentBucketIdx != bucketIdx {
if rs.currentBucketIdx != math.MaxUint64 {
if err := rs.recsplitCurrentBucket(); err != nil {
return err
}
}
rs.currentBucketIdx = bucketIdx
}
rs.currentBucket = append(rs.currentBucket, binary.BigEndian.Uint64(k[8:]))
rs.currentBucketOffs = append(rs.currentBucketOffs, binary.BigEndian.Uint64(v))
return nil
}
func (rs *RecSplit) loadFuncOffset(k, _ []byte, _ etl.CurrentTableReader, _ etl.LoadNextFunc) error {
offset := binary.BigEndian.Uint64(k)
rs.offsetEf.AddOffset(offset)
return nil
}
// Build has to be called after all the keys have been added, and it initiates the process
// of building the perfect hash function and writing index into a file
func (rs *RecSplit) Build(ctx context.Context) error {
if rs.built {
return errors.New("already built")
}
if rs.keysAdded != rs.keyExpectedCount {
return fmt.Errorf("rs %s expected keys %d, got %d", rs.indexFileName, rs.keyExpectedCount, rs.keysAdded)
}
var err error
if rs.indexF, err = os.Create(rs.tmpFilePath); err != nil {
return fmt.Errorf("create index file %s: %w", rs.indexFile, err)
}
rs.logger.Debug("[index] created", "file", rs.tmpFilePath)
defer rs.indexF.Close()
rs.indexW = bufio.NewWriterSize(rs.indexF, etl.BufIOSize)
// Write minimal app-specific dataID in this index file
binary.BigEndian.PutUint64(rs.numBuf[:], rs.baseDataID)
if _, err = rs.indexW.Write(rs.numBuf[:]); err != nil {
return fmt.Errorf("write number of keys: %w", err)
}
// Write number of keys
binary.BigEndian.PutUint64(rs.numBuf[:], rs.keysAdded)
if _, err = rs.indexW.Write(rs.numBuf[:]); err != nil {
return fmt.Errorf("write number of keys: %w", err)
}
// Write number of bytes per index record
rs.bytesPerRec = common.BitLenToByteLen(bits.Len64(rs.maxOffset))
if err = rs.indexW.WriteByte(byte(rs.bytesPerRec)); err != nil {
return fmt.Errorf("write bytes per record: %w", err)
}
rs.currentBucketIdx = math.MaxUint64 // To make sure 0 bucket is detected
defer rs.bucketCollector.Close()
if rs.lvl < log.LvlTrace {
log.Log(rs.lvl, "[index] calculating", "file", rs.indexFileName)
}
if err := rs.bucketCollector.Load(nil, "", rs.loadFuncBucket, etl.TransformArgs{Quit: ctx.Done()}); err != nil {
return err
}
if len(rs.currentBucket) > 0 {
if err := rs.recsplitCurrentBucket(); err != nil {
return err
}
}
if assert.Enable {
rs.indexW.Flush()
rs.indexF.Seek(0, 0)
b, _ := io.ReadAll(rs.indexF)
if len(b) != 9+int(rs.keysAdded)*rs.bytesPerRec {
panic(fmt.Errorf("expected: %d, got: %d; rs.keysAdded=%d, rs.bytesPerRec=%d, %s", 9+int(rs.keysAdded)*rs.bytesPerRec, len(b), rs.keysAdded, rs.bytesPerRec, rs.indexFile))
}
}
if rs.lvl < log.LvlTrace {
log.Log(rs.lvl, "[index] write", "file", rs.indexFileName)
}
if rs.enums && rs.keysAdded > 0 {
rs.offsetEf = eliasfano32.NewEliasFano(rs.keysAdded, rs.maxOffset)
defer rs.offsetCollector.Close()
if err := rs.offsetCollector.Load(nil, "", rs.loadFuncOffset, etl.TransformArgs{}); err != nil {
return err
}
rs.offsetEf.Build()
}
rs.gr.appendFixed(1, 1) // Sentinel (avoids checking for parts of size 1)
// Construct Elias Fano index
rs.ef.Build(rs.bucketSizeAcc, rs.bucketPosAcc)
rs.built = true
// Write out bucket count, bucketSize, leafSize
binary.BigEndian.PutUint64(rs.numBuf[:], rs.bucketCount)
if _, err := rs.indexW.Write(rs.numBuf[:8]); err != nil {
return fmt.Errorf("writing bucketCount: %w", err)
}
binary.BigEndian.PutUint16(rs.numBuf[:], uint16(rs.bucketSize))
if _, err := rs.indexW.Write(rs.numBuf[:2]); err != nil {
return fmt.Errorf("writing bucketSize: %w", err)
}
binary.BigEndian.PutUint16(rs.numBuf[:], rs.leafSize)
if _, err := rs.indexW.Write(rs.numBuf[:2]); err != nil {
return fmt.Errorf("writing leafSize: %w", err)
}
// Write out salt
binary.BigEndian.PutUint32(rs.numBuf[:], rs.salt)
if _, err := rs.indexW.Write(rs.numBuf[:4]); err != nil {
return fmt.Errorf("writing salt: %w", err)
}
// Write out start seeds
if err := rs.indexW.WriteByte(byte(len(rs.startSeed))); err != nil {
return fmt.Errorf("writing len of start seeds: %w", err)
}
for _, s := range rs.startSeed {
binary.BigEndian.PutUint64(rs.numBuf[:], s)
if _, err := rs.indexW.Write(rs.numBuf[:8]); err != nil {
return fmt.Errorf("writing start seed: %w", err)
}
}
var features Features
if rs.enums {
features |= Enums
if rs.lessFalsePositives {
features |= LessFalsePositives
}
}
if err := rs.indexW.WriteByte(byte(features)); err != nil {
return fmt.Errorf("writing enums = true: %w", err)
}
if rs.enums && rs.keysAdded > 0 {
// Write out elias fano for offsets
if err := rs.offsetEf.Write(rs.indexW); err != nil {
return fmt.Errorf("writing elias fano for offsets: %w", err)
}
}
if err := rs.flushExistenceFilter(); err != nil {
return err
}
// Write out the size of golomb rice params
binary.BigEndian.PutUint16(rs.numBuf[:], uint16(len(rs.golombRice)))
if _, err := rs.indexW.Write(rs.numBuf[:4]); err != nil {
return fmt.Errorf("writing golomb rice param size: %w", err)
}
// Write out golomb rice
if err := rs.gr.Write(rs.indexW); err != nil {
return fmt.Errorf("writing golomb rice: %w", err)
}
// Write out elias fano
if err := rs.ef.Write(rs.indexW); err != nil {
return fmt.Errorf("writing elias fano: %w", err)
}
if err = rs.indexW.Flush(); err != nil {
return err
}
if err = rs.fsync(); err != nil {
return err
}
if err = rs.indexF.Close(); err != nil {
return err
}
if err = os.Rename(rs.tmpFilePath, rs.indexFile); err != nil {
rs.logger.Warn("[index] rename", "file", rs.tmpFilePath, "err", err)
return err
}
return nil
}
func (rs *RecSplit) flushExistenceFilter() error {
if !rs.enums || rs.keysAdded == 0 || !rs.lessFalsePositives {
return nil
}
defer rs.existenceF.Close()
//Write len of array
binary.BigEndian.PutUint64(rs.numBuf[:], rs.keysAdded)
if _, err := rs.indexW.Write(rs.numBuf[:]); err != nil {
return err
}
// flush bufio and rewind before io.Copy, but no reason to fsync the file - it temporary
if err := rs.existenceW.Flush(); err != nil {
return err
}
if _, err := rs.existenceF.Seek(0, io.SeekStart); err != nil {
return err
}
if _, err := io.CopyN(rs.indexW, rs.existenceF, int64(rs.keysAdded)); err != nil {
return err
}
return nil
}
func (rs *RecSplit) DisableFsync() { rs.noFsync = true }
// Fsync - other processes/goroutines must see only "fully-complete" (valid) files. No partial-writes.
// To achieve it: write to .tmp file then `rename` when file is ready.
// Machine may power-off right after `rename` - it means `fsync` must be before `rename`
func (rs *RecSplit) fsync() error {
if rs.noFsync {
return nil
}
if err := rs.indexF.Sync(); err != nil {
rs.logger.Warn("couldn't fsync", "err", err, "file", rs.tmpFilePath)
return err
}
return nil
}
// Stats returns the size of golomb rice encoding and ellias fano encoding
func (rs *RecSplit) Stats() (int, int) {
return len(rs.gr.Data()), len(rs.ef.Data())
}
// Collision returns true if there was a collision detected during mapping of keys
// into 64-bit values
// RecSplit needs to be reset, re-populated with keys, and rebuilt
func (rs *RecSplit) Collision() bool {
return rs.collision
}