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#100DaysOfCode Log - Round 2 - [Cindy Yates]

The log of my #100DaysOfCode challenge. Started on [March 14, Wednesday, 2018].

Log

R2D100 - June 22, 2018

Wow! End of another 100 days! Got my first app in the iTunes App Store so I’m pretty pleased with how it worked out. Taking a week or two off before starting round 3. #100DaysofCode

R2D98-99 - June 20-21, 2018

Can't believe tomorrow is the last day of this round of #100DaysOfCode! The last few days I have been focused on reviewing some areas that needed more attention, and planning my next projects. #swift #iOS

R2D95-97 - June 17-19, 2018

Reviewing some concepts that I obviously didn't completely understand the first time through, and taking the time to plan out my next app so I don't waste time on stuff I don't need. #100DaysOfCode #swift #iOS

R2D93-94 - June 15-16, 2018

Completely obsessed with ARKit. This may take awhile... #100DaysOfCode #swift #iOS #ARKit

R2D92 - June 14, 2018

Blowing off my current app project to play around with ARKit. Starting on a tutorial at AppCoda. #100DaysOfCode #swift #iOS

R2D91 - June 13, 2018

Testing my previous app with Instruments. Still not sure I know what I'm looking for, but I don't think it looks too bad. #100DaysOfCode #swift #iOS #Xcode

R2D90 - June 12, 2018

Only ten more days this round! Still learning about Instruments. Today focusing on the Visual Memory Debugger. Instruments seems very powerful, but I'm still not sure I know what to do when I identify a problem. #100DaysOfCode #swift #iOS #Xcode

R2D89 - June 11, 2018

Learning more about Instruments, mostly the Time Profiler, to get better at finding performance issues. #100DaysOfCode #swift #iOS #Xcode

R2D88 - June 10, 2018

Reviewing videos of my favorite sessions from last week and a couple of sessions that I missed. #100DaysOfCode #swift #iOS

June 9, 2018 - Travel Day

R2D83-87 - June 4 - 8, 2018

#WWDC18 A week full of #Swift and #iOS. #100DaysOfCode #swift #iOS

R2D82 - June 3, 2018

Learning about integraing your app with the Files app. No current application in mind, but something to think about. #100DaysOfCode #swift #iOS

R2D81 - June 2, 2018

Travel day so not a lot of time to code. Trying to fit in a little reading before I fall asleep. #100DaysOfCode #swift #iOS

R2D80 - June 1, 2018

Trying to come up with a layout for the in-app purchase in my app. Checking out other apps to see how it's been done. #100DaysOfCode #swift #iOS

R2D79 - May 31, 2018

A little more review today, but mostly just excited about #WWDC next week. #100DaysOfCode #swift #iOS

R2D78 - May 30, 2018

Spent some time reviewing stuff today. Felt like I had been rushing through things lately and needed to slow down. #100DaysOfCode #swift #iOS

R2D77 - May 29, 2018

Not a lot of time today, but the stuff I did manage to code actually worked. Yay! #100DaysOfCode #swift #iOS

R2D76 - May 28, 2018

Working on programmatically taking a screenshot and sharing it with Facebook, Twitter, email, etc. #100DaysOfCode #swift #iOS

R2D75 - May 27, 2018

Wow, 3/4 of the way through my second round of #100DaysOfCode! I would not have finished my first iOS app (and be working on my second) without this challenge. It has been the perfect way (for me) to build a habit of working on these projects every day. #swift #iOS

R2D74 - May 26, 2018

Now that I know how to use UIImagePickerController in landscape mode, I think I've decided to restrict the app to portrait mode (for other design reasons). Sigh. #100DaysOfCode #swift #iOS

R2D73 - May 25, 2018

Thank you Stack Overflow for helping me find answers to my #Swift questions. Don't know what I'd do without you. #100DaysOfCode #swift #iOS

R2D72 - May 24, 2018

Added antoher view controller to the app. I remember having trouble before at this point because I need to access the photo library using UIImagePickerController in landscape mode and that was a problem. We'll see how it goes today. #100DaysOfCode #swift #iOS

R2D71 - May 23, 2018

Struggling with a TextView and finding a layout that works on older iPhones as well as the iPhone X. Not happy with it yet, but still working on it. #100DaysOfCode #swift #iOS

R2D70 - May 22, 2018

No swift today, just spent some time in HTML and CSS fixing up my website. #100DaysOfCode #swift #iOS #html #css

R2D69 - May 21, 2018

Taking a short break from In App Purchases. Playing around with CALayer properties. #100DaysOfCode #swift #iOS

R2D68 - May 20, 2018

Slow day. Went back over some code from a few days ago. Slow and steady, right? #100DaysOfCode #swift #iOS

R2D67 - May 19, 2018

Not a lot of coding today, but watching a few older WWDC videos and working on the layout design of my app. #100DaysOfCode #swift #iOS

R2D66 - May 18, 2018

Working through some tutorials on in-app purchases. Glad I've already gone through getting an app in the store, so at least most of the steps required in iTunes Connect don't seem too scary. #100DaysOfCode #swift #iOS

R2D65 - May 17, 2018

Tutorials on StoreKit, Custom sticker packs, and in-app purchases. It's going to take a few days for me to work through this. #100DaysOfCode #swift #iOS

R2D64 - May 16, 2018

Learning about in-app purchases. Pulling together pieces of an older unfinished project that I'm ready to take another run at. #100DaysOfCode #swift #iOS

R2D63 - May 15, 2018

The Statues app is in the App Store!

R2D63 - May 15, 2018

Planning my next app. Identifying the bits I don't know how to do and creating a plan for figuring them out. #100DaysOfCode #swift #iOS

R2D62 - May 14, 2018

Nervous that my app will be rejected by the App Store. Spent some time learning about Generics in Swift today. #100DaysOfCode #swift #iOS

R2D61 - May 13, 2018

I just submitted my first app to the App Store!!! Everybody please keep your fingers crossed for me! #100DaysOfCode #swift #iOS

R2D60 - May 12, 2018

A little delay on some final content for the app so I’ll submit it tomorrow instead of today. No biggie. And my last fix for an issue with the map annotations has worked! Yes! #100DaysOfCode #swift #iOS

R2D59 - May 11, 2018

Really wanted to submit my app to the App Store today, but the last minute stuff took longer than I had planned. Hopefully tomorrow will be the day! #100DaysOfCode #Swift #iOS

R2D58 - May 10, 2018

Reading up on how to submit an app to the App Store. Pulling together screenshots (for both English and Spanish versions) and, of course, still testing. #100DaysOfCode #Swift #iOS

R2D57 - May 9, 2018

Working on text for App Store and a basic support page for the app. Testing the app. And testing the app some more. Hope to submit to the App Store this week! #100DaysOfCode #Swift #iOS

R2D56 - May 8, 2018

Localization of my app is underway. So far, so good. I thought the process of setting up the localization files was going to be much more difficult than it is. #100DaysOfCode #Swift #iOS

R2D55 - May 7, 2018

Finally, all the parts of my app are working together. Tomorrow I'll focus on the localization part. I really want to finish things up this week! #100DaysOfCode #Swift #iOS

R2D54 - May 6, 2018

So my adventure in multiple prototype cells continues. Now, I need to understand how to use Xcode's debugging tools for unsatisfied constraints. #100DaysOfCode #Swift #iOS

R2D53 - May 5, 2018

First time trying a table with multiple prototype cells. Fingers crossed. #100DaysOfCode #Swift #iOS

R2D52 - May 4, 2018

Too tired to work on anything too challenging. Did a little cleanup and pulled together some images I've been needing. #100DaysOfCode #Swift #iOS

R2D51 - May 3, 2018

Wrestling with a scrollview that doesn't want to scroll back to the top after its content has been updated. #100DaysOfCode #Swift #iOS

R2D50 - May 2, 2018

Half way point! #100DaysOfCode #Swift #iOS

R2D49 - May 1, 2018

Cleaning up a bunch of random UI stuff. Making some text bold, experimenting with colors. Finally found out how to get rid of that annoying padding in a text view. #100DaysOfCode #Swift #iOS

R2D48 - April 30, 2018

Finally worked out the problems I was having with the collectionView and segue to a detail view. My app is now fully functional! #100DaysOfCode #Swift #iOS

R2D47 - April 29, 2018

Really been struggling with Swift lately. Today was no exception. Hopefully tomorrow will be a little better. #100DaysOfCode #Swift #iOS

R2D46 - April 28, 2018

The collectionView is still limping along. Not happy with the layout. Added some more content today. Overall a disappointing day of coding. #100DaysOfCode #Swift #iOS

R2D45 - April 27, 2018

Having trouble focusing today. Just want to finish up the collectionView started yesterday. #100DaysOfCode #Swift #iOS

R2D44 - April 26, 2018

Added images to the map annotations. Seems like a small thing, but added a lot to the user experience, I think. Working on the collectionView for the gallery section. #100DaysOfCode #Swift #iOS

R2D43 - April 25, 2018

At least once a week I forget to tweet about my progress. So, even though I didn't mention it yesterday, I did get some stuff done. Added a navigation bar where it was needed and worked on a bunch of images. #100DaysOfCode #Swift #iOS

R2D42 - April 24, 2018

Not a super productive day, but I did figure out a segue thing that had been bugging me. #100DaysOfCode #Swift #iOS

R2D41 - April 23, 2018

A little deeper dive into custom subviews with Xib files, and spent some time with unwind segues. #100DaysOfCode #Swift #iOS

R2D40 - April 22, 2018

Created app icon and launch screen. Cleaned up a little code from yesterday's coding frenzy. #100DaysOfCode #Swift #iOS

R2D39 - April 21, 2018

Big progress today! Added some functionality to my app that I've been trying to figure out for quite some time. Also tested it in the real world on my iPhone. #100DaysOfCode #Swift #iOS

R2D38 - April 20, 2018

Spent the day falling in love with Stack Views. I mean, we still argue a little, but I'm totally smitten. #100DaysOfCode #Swift #iOS

R2D37 - April 19, 2018

Time well spent on tutorials yesterday. At least one "nice to have" feature I was thinking of would be super simple to add, but now that I've thought it through it doesn't add any real functionality and would seem like a dumb add-on. #100DaysOfCode #Swift #iOS

R2D36 - April 18, 2018

Took a little break from working on the app and went through a couple of tutorials for some "nice to have" features I've been thinking about. #100DaysOfCode #Swift #iOS

R2D35 - April 17, 2018

Updated the table view so that the cells look like cards. Added the map view back to the app. Decided to add another element to the scrollView and didn't break it this time. Yay! #100DaysOfCode #Swift #iOS

R2D34 - April 16, 2018

Made really good progress following yesterday's "Eureka!" moment. Right up until the time I broke the scrollView. Again. I'm still going to count this as 10 steps forward, only 1 step back. #100DaysOfCode #Swift #iOS

R2D33 - April 15, 2018

Just when I was about to give up, I finally understood what the Apple Documentation had been trying to tell me all along about UITabBarController. Yay! Ending this coding session on a high note. #100DaysOfCode #Swift #iOS

R2D32 - April 14, 2018

Back to the splitViewController. Most of it's working. :-) #100DaysOfCode #Swift #iOS

R2D31 - April 13, 2018

Nothing spectacular today, just doing some cleanup. Spent some time mapping out the steps needed to finish up this app. #100DaysOfCode #Swift #iOS

R2D30 - April 12, 2018

Frustrating day. Not a lot of time to code, and spent most of it struggling to do something that turned out to be so simple. At least it's working now. #100DaysOfCode #Swift #iOS

R2D29 - April 11, 2018

Need to revisit some tutorials on view controller transitions and animations now that I'm at the point where I'm ready to implement. #100DaysOfCode #Swift #iOS

R2D28 - April 10, 2018

Really productive day. Fun to see my app taking shape! #100DaysOfCode #Swift #iOS

R2D27 - April 9, 2018

A little more work on the mapView. Connecting all the parts of the app. Think it's finally coming together. #100DaysOfCode #Swift #iOS

R2D26 - April 8, 2018

Probably because I've struggled with autolayout so much lately, I think I'm finally getting it. #100DaysOfCode #Swift #iOS

R2D25 - April 7, 2018

Working on a few autolayout issues, focusing on adaptive layout for the various size classes / traits. It feels like one step forward and two steps back, but it's slowly coming together. #100DaysOfCode #Swift #iOS

R2D24 - April 6, 2018

Not a lot of time to code today, but managed to clean up a few things. #100DaysOfCode #Swift #iOS

R2D23 - April 5, 2018

I have conquered the scrollView with dynamic height problem! Now to have some fun making the app icon. #100DaysOfCode #Swift #iOS

R2D22 - April 4, 2018

Broke the scrollview I worked on yesterday. :-( #100DaysOfCode #Swift #iOS

R2D21 - April 3, 2018

Working on a scrollview with dynamic height. #100DaysOfCode #Swift #iOS

R2D20 - April 2, 2018

Cleaned up some code. Made cute little icons for a tab view controller. #100DaysOfCode #Swift #iOS

R2D19 - April 1, 2018

Some days the simple stuff ends up taking forever. Sigh. #100DaysOfCode #Swift #iOS

R2D18 - March 31, 2018

Rounded corners and shadows don't like to play nice together. Thank you Stack Overflow for helping me understand why. #100DaysOfCode #Swift #iOS

R2D17 - March 30, 2018

Learned how to change the width of the master view in a splitView Controller. Thanks to @kharrison (useyourloaf.com)! #100DaysOfCode #Swift #iOS

R2D16 - March 29, 2018

Maybe a collectionView instead of a tableView? #100DaysOfCode #Swift #iOS

R2D15 - March 28, 2018

Pulling my hair out over auto layout constraints. Just when I think I'm getting it, it all falls apart. #100DaysOfCode #Swift #iOS

R2D14 - March 27, 2018

Tried the Master-Detail template. Spent more time removing and undoing the parts I didn't need than if I had just started from scratch. Lesson learned. #100DaysOfCode #Swift #iOS

R2D13 - March 26, 2018

Custom cell layouts. Too many options. I just need to stop changing my mind, and move forward. #100DaysOfCode #Swift #iOS

R2D12 - March 25, 2018

Tired today, not super productive but did spend some time coding. Little by little. #100DaysOfCode #Swift #iOS

R2D11 - March 24, 2018

Segues, segues, segues. #100DaysOfCode #Swift #iOS

R2D10 - March 23, 2018

So excited about getting a #WWDC ticket it's been hard to concentrate on my actual coding. Focus! :-) #100DaysOfCode #Swift #iOS

R2D9 - March 22, 2018

Playing around with different segues. Hadn't thought about using a splitViewController, but I think it's exactly what I need. #100DaysOfCode #Swift #iOS

R2D8 - March 21, 2018

Spent some time with WWDC videos today. My brain is full. 🧠 #100DaysOfCode #Swift #iOS

R2D7 - March 20, 2018

Got distracted by an idea for iMessage Sticker Pack. On the one hand, I learned all about making a sticker set. On the other hand, I didn't get anything done on my app. #100DaysOfCode #Swift #iOS

R2D6 - March 19, 2018

Feeling a little under the weather today, but worked on the mapView of my app for a bit. #100DaysOfCode #Swift #iOS

R2D5 - March 18, 2018

Started basic layout of my app in Xcode. So far, so good. #100DaysOfCode #Swift #iOS

R2D4 - March 17, 2018

Finalized (I hope) the data structure for my app. I was over thinking it and finally just went with a much simpler solution. #100DaysOfCode #Swift #iOS

R2D3 - March 16, 2018

More Adaptive Layout. ❤️ WWDC videos! #100DaysOfCode #Swift #iOS

R2D2 - March 15, 2018

Focusing on Adaptive Layout today. Yesterday's work on localization went well. And, of course, today is dedicated to R2D2. :-) #100DaysOfCode #Swift #iOS

R2D1 - March 14, 2018

Starting on round 2! More of a plan than I had last round. Learned a lot last time, but hope to have more to show for it this time. #100DaysOfCode #Swift #iOS