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Current Portal beacon specifications state that all types are stored for the full range by all nodes (potentially).
Requests and gossip happen in a random way and not by targeting closest to content id.
This is fine for the latest finality and optimistic update (only is 1 for each).
It is also fine for the LightClientUpdate: LightClientUpdate size * MIN_EPOCHS_FOR_BLOCK_REQUESTS / 256 = ~3.5MB
But for the LightClientBootstrap the total storage is too large to be negligible: LightClientBootstrap size * MIN_EPOCHS_FOR_BLOCK_REQUESTS = ~850MB
As this type has only individual access, and the content key is by hash, I think it would work fine to store this type based on its content id.
So for this only this type in the Portal beacon network a NH gossip and RFContent would be done. The others would still use the random versions.
The text was updated successfully, but these errors were encountered:
Current Portal beacon specifications state that all types are stored for the full range by all nodes (potentially).
Requests and gossip happen in a random way and not by targeting closest to content id.
This is fine for the latest finality and optimistic update (only is 1 for each).
It is also fine for the
LightClientUpdate
:LightClientUpdate size * MIN_EPOCHS_FOR_BLOCK_REQUESTS / 256 = ~3.5MB
But for the
LightClientBootstrap
the total storage is too large to be negligible:LightClientBootstrap size * MIN_EPOCHS_FOR_BLOCK_REQUESTS = ~850MB
As this type has only individual access, and the content key is by hash, I think it would work fine to store this type based on its content id.
So for this only this type in the Portal beacon network a NH gossip and RFContent would be done. The others would still use the random versions.
The text was updated successfully, but these errors were encountered: