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drop-files.rkt
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drop-files.rkt
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#!/usr/bin/env racket
#lang racket/base
(void #<<EOF
#include "raylib.h"
int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files");
int count = 0;
char **droppedFiles = { 0 };
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
if (IsFileDropped())
{
droppedFiles = GetDroppedFiles(&count);
}
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
if (count == 0) DrawText("Drop your files to this window!", 100, 40, 20, DARKGRAY);
else
{
DrawText("Dropped files:", 100, 40, 20, DARKGRAY);
for (int i = 0; i < count; i++)
{
if (i%2 == 0) DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.5f));
else DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.3f));
DrawText(droppedFiles[i], 120, 100 + 40*i, 10, GRAY);
}
DrawText("Drop new files...", 100, 110 + 40*count, 20, DARKGRAY);
}
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
ClearDroppedFiles(); // Clear internal buffers
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
EOF
)
(module+ main
(require raylib/2d/unsafe)
(define screen-width 800)
(define screen-height 450)
(InitWindow screen-width screen-height "raylib [core] example - drop files")
(define dropped-files (vector))
(SetTargetFPS 60)
(let loop ()
(unless (WindowShouldClose)
(when (IsFileDropped)
(set! dropped-files (GetDroppedFiles*)))
(BeginDrawing)
(ClearBackground RAYWHITE)
(define count-v (vector-length dropped-files))
(cond
[(= count-v 0)
(DrawText "Drop your files to this window!" 100 40 20 DARKGRAY)]
[else
(DrawText "Dropped files:" 100 40 20 DARKGRAY)
(for ([i (in-range count-v)]
[dropped-file (in-vector dropped-files)])
(if (even? i)
(DrawRectangle 0 (+ 85 (* 40 i)) screen-width 40 (Fade LIGHTGRAY 0.5))
(DrawRectangle 0 (+ 85 (* 40 i)) screen-width 40 (Fade LIGHTGRAY 0.3)))
(DrawText dropped-file 120 (+ 100 (* 40 i)) 10 GRAY))
(DrawText "Drop new files..." 100 (+ 110 (* 40 count-v)) 20 DARKGRAY)])
(EndDrawing)
(loop)))
(CloseWindow))