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ENHANCEMENT - Swap text advance with speedup #134
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I think that's a pretty good idea!
I guess the decision affects how many times that the A button needs to be pressed when scrolling through text. |
I think method 2 would better, since you would be able to return to normal speed mid-dialog |
I think method 2 would work better, but it needs a bit more fine tuning. For example, I tried it, and if you tap the A button to advance and display more text, and you want the text to scroll at the normal speed, the game will scroll the text faster until you move your finger off of the button, and it feels a bit unusual. Maybe I'll need to build in some sort of delay before the text starts scrolling faster if the A button has just been pressed to clear the text box and display more text. |
The original idea was to prevent accidentally skipping the dialog by spamming the "A" button, so adding a delay seems like a good solution. |
Current behavior: Currently, any of the action buttons will advance the text (skip the visual affect).
Wanted behavior: Use the "A" button to speedup the text, and keep the current behaviour for the "B" button.
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