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This repository has been archived by the owner on May 21, 2023. It is now read-only.
It occurs to me that the output of this script is useful generally, and it seems redundant to have everyone doing their own lookups from their own chat output. Why not break this up into two different pieces:
A script that looks at the local chat log and transmits it to an AppEngine app. The AppEngine app would de-dupe multiple streams and do (cached) lookups as they arrive.
A (tiny) web page would poll the AppEngine app for recent lookups and display them as they arrived. (Could this be in-game?)
That way you only need one person online logging the chat window, and everyone could get the benefit of the results.
(You could even take this further and aggregate intel in one place, see when the last mention of a system was, etc.)
The text was updated successfully, but these errors were encountered:
It occurs to me that the output of this script is useful generally, and it seems redundant to have everyone doing their own lookups from their own chat output. Why not break this up into two different pieces:
That way you only need one person online logging the chat window, and everyone could get the benefit of the results.
(You could even take this further and aggregate intel in one place, see when the last mention of a system was, etc.)
The text was updated successfully, but these errors were encountered: