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Windows: Omnisharp plugin requires administrator permissions to download #423
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I use c# heavily with Unity, I will see if I can fix this at some point... |
Nice 😄 Do you have any games in the app store or anything?
That would be great! Hopefully it will be a starting point for some other plugins too. |
FYI, since I moved the code to a separate repo, I ported this issue over - bryphe/oni-language-csharp#1. So I'll close this one and track it there. |
Not yet currently working on one, got a bit distracted with Oni :P. |
@cyansprite , shoot, well keep me posted if you ever need a beta tester 😄 |
And as an aside, I'm thinking about some ways to gamify Oni - like an improved vimtutor experience / game, as well as just the act of editing and becoming proficient at Vim more enjoyable. #430 tracks some of those ideas - I imagine you might have some ideas around there too, given your background in games! |
Do you have an android phone?
I was actually thinking about that, like making an adventure game where you move with hjkl and you can use f and t to jump to enemies or something like dta will jump to kill enemy before a, and dfa would jump to kill enemy a... just a thought I never pieced it altogether, I will take a look in a bit :). |
Issue:
In distribution builds, on Windows, the Omnisharp (C#) language service requires administrator privilege to download the windows client. The install location on my machine, for example, is here:
"Downloading C:\Program Files (x86)\Oni\resources\app\node_modules\omnisharp-client\omnisharp-win-x64-net46\omnisharp-win-x64-net46.zip"}
Therefore, downloading this in a non-administrator context will result in the download failing.
Potential Fixes:
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