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Configurable capacity #8
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Plan A: |
This feature could be neat ! But i was pretty lazy to setup a Java dev environment just to add these xD |
Since making capacity configurable compatibility, a whole redo of the capacity system might be considered. Plans:
If capacity is fully configurable, the mechanism of the Filler has to be changed. Currently, the Filler just provides every possible volumetric flask filled in every fluid that exists in the ME network. Plans:
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Sounds pretty good :D |
No need to setup a dev environment if you are so sure about what to change. GitHub will do the job for you. |
Uuuu i didn't knew you can do that (yes i'm using github for more than 2 years now) i'll take a look when i got some spare time and try to do something |
@exzhawk |
Could make a crafting recipe of 2x2 that cycles through the sizes. |
Allow user-defined arbitrary capacity. But still static, not in-game changeable
#7
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