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Transition final_render.h to a standalone library with a modern API #108

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f1nalspace opened this issue Apr 27, 2021 · 0 comments
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f1nalspace commented Apr 27, 2021

Final Render is very locked to OpenGL 2.x right now.
Change it to a full modern renderer API, which can support OpenGL and DirectX 11/12, Vulkan in the future.
This means we have to rewrite it by considering the following systems:

  • Swap-Chains
  • Render-Targets
  • Images/Textures and Views
  • Shaders
  • Buffers
  • Command Buffers/Queue

Also final_render.h is used everywhere in the demos, so we could potentially make it a standalone library ;)
The library can be C++, but with bare minimum C++ - no std libraries.

@f1nalspace f1nalspace added the framework Framework component label Jan 4, 2023
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