Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

USD: Specific file is missing textures. #1185

Closed
mwestphal opened this issue Jan 18, 2024 · 4 comments
Closed

USD: Specific file is missing textures. #1185

mwestphal opened this issue Jan 18, 2024 · 4 comments

Comments

@mwestphal
Copy link
Contributor

Describe the bug
Loading this file cause an unexpected exception: https://github.com/mwestphal/assets/tree/main/full_assets/StandardShaderBall

Works fine in blender

Warning: in _ReportErrors at line 2885 of /__w/f3d-superbuild/f3d-superbuild/build/superbuild/openusd/src/pxr/usd/usd/stage.cpp -- In </standard_shader_ball_scene/materials/examples/mtlx>: Could not open asset @/home/glow/tmp/assets/full_assets/StandardShaderBall/example_materials/plastic.mtlx@ for reference introduced by @/home/glow/tmp/assets/full_assets/StandardShaderBall/layers/example_materials.usda@</standard_shader_ball_scene/materials/examples/mtlx> -- Cannot determine file format for @/home/glow/tmp/assets/full_assets/StandardShaderBall/example_materials/plastic.mtlx:SDF_FORMAT_ARGS:target=usd@. (instantiating stage on stage @/home/glow/tmp/assets/full_assets/StandardShaderBall/standard_shader_ball_scene.usda@ <0x55d062890640>)
Warning: in _ReportErrors at line 2885 of /__w/f3d-superbuild/f3d-superbuild/build/superbuild/openusd/src/pxr/usd/usd/stage.cpp -- In </standard_shader_ball_scene/materials/examples/mtlx>: Could not open asset @/home/glow/tmp/assets/full_assets/StandardShaderBall/example_materials/gold.mtlx@ for reference introduced by @/home/glow/tmp/assets/full_assets/StandardShaderBall/layers/example_materials.usda@</standard_shader_ball_scene/materials/examples/mtlx> -- Cannot determine file format for @/home/glow/tmp/assets/full_assets/StandardShaderBall/example_materials/gold.mtlx:SDF_FORMAT_ARGS:target=usd@. (instantiating stage on stage @/home/glow/tmp/assets/full_assets/StandardShaderBall/standard_shader_ball_scene.usda@ <0x55d062890640>)
Warning: in _ReportErrors at line 2885 of /__w/f3d-superbuild/f3d-superbuild/build/superbuild/openusd/src/pxr/usd/usd/stage.cpp -- In </standard_shader_ball_scene/materials/examples/mtlx>: Could not open asset @/home/glow/tmp/assets/full_assets/StandardShaderBall/example_materials/glass.mtlx@ for reference introduced by @/home/glow/tmp/assets/full_assets/StandardShaderBall/layers/example_materials.usda@</standard_shader_ball_scene/materials/examples/mtlx> -- Cannot determine file format for @/home/glow/tmp/assets/full_assets/StandardShaderBall/example_materials/glass.mtlx:SDF_FORMAT_ARGS:target=usd@. (instantiating stage on stage @/home/glow/tmp/assets/full_assets/StandardShaderBall/standard_shader_ball_scene.usda@ <0x55d062890640>)
Warning: in _ReportErrors at line 2885 of /__w/f3d-superbuild/f3d-superbuild/build/superbuild/openusd/src/pxr/usd/usd/stage.cpp -- In </standard_shader_ball_scene/materials/examples/mtlx>: Could not open asset @/home/glow/tmp/assets/full_assets/StandardShaderBall/example_materials/bubblegum.mtlx@ for reference introduced by @/home/glow/tmp/assets/full_assets/StandardShaderBall/layers/example_materials.usda@</standard_shader_ball_scene/materials/examples/mtlx> -- Cannot determine file format for @/home/glow/tmp/assets/full_assets/StandardShaderBall/example_materials/bubblegum.mtlx:SDF_FORMAT_ARGS:target=usd@. (instantiating stage on stage @/home/glow/tmp/assets/full_assets/StandardShaderBall/standard_shader_ball_scene.usda@ <0x55d062890640>)
F3D encountered an unexpected exception:
Used null prim
@Meakk
Copy link
Member

Meakk commented Jan 19, 2024

Managed to fix the problem but there's now a new issue unrelated to USD: we cannot read EXR files from memory.
I'll open another issue.

ball

@Meakk
Copy link
Member

Meakk commented Jan 19, 2024

#1187

@Meakk Meakk mentioned this issue Jan 19, 2024
@mwestphal mwestphal mentioned this issue Jan 20, 2024
@mwestphal mwestphal changed the title USD: Specific file cause an unexpected exception USD: Specific file is missing textures. Jan 20, 2024
@mwestphal
Copy link
Contributor Author

Confirmed now working without texture.

@mwestphal
Copy link
Contributor Author

closing as the main issue is fixed

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants