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* Click to view source * Update package.json * Update package.json * Fix lint
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/** | ||
* Copyright (c) 2015-present, Facebook, Inc. | ||
* All rights reserved. | ||
* | ||
* This source code is licensed under the BSD-style license found in the | ||
* LICENSE file in the root directory of this source tree. An additional grant | ||
* of patent rights can be found in the PATENTS file in the same directory. | ||
*/ | ||
'use strict'; | ||
|
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var fs = require('fs'); | ||
var path = require('path'); | ||
var child_process = require('child_process'); | ||
const shellQuote = require('shell-quote'); | ||
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function isTerminalEditor(editor) { | ||
switch (editor) { | ||
case 'vim': | ||
case 'emacs': | ||
case 'nano': | ||
return true; | ||
} | ||
return false; | ||
} | ||
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// Map from full process name to binary that starts the process | ||
// We can't just re-use full process name, because it will spawn a new instance | ||
// of the app every time | ||
var COMMON_EDITORS = { | ||
'/Applications/Atom.app/Contents/MacOS/Atom': 'atom', | ||
'/Applications/Atom Beta.app/Contents/MacOS/Atom Beta': '/Applications/Atom Beta.app/Contents/MacOS/Atom Beta', | ||
'/Applications/Sublime Text.app/Contents/MacOS/Sublime Text': '/Applications/Sublime Text.app/Contents/SharedSupport/bin/subl', | ||
'/Applications/Sublime Text 2.app/Contents/MacOS/Sublime Text 2': '/Applications/Sublime Text 2.app/Contents/SharedSupport/bin/subl', | ||
'/Applications/Visual Studio Code.app/Contents/MacOS/Electron': 'code', | ||
}; | ||
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function addWorkspaceToArgumentsIfExists(args, workspace) { | ||
if (workspace) { | ||
args.unshift(workspace); | ||
} | ||
return args; | ||
} | ||
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function getArgumentsForLineNumber(editor, fileName, lineNumber, workspace) { | ||
switch (path.basename(editor)) { | ||
case 'vim': | ||
case 'mvim': | ||
return [fileName, '+' + lineNumber]; | ||
case 'atom': | ||
case 'Atom': | ||
case 'Atom Beta': | ||
case 'subl': | ||
case 'sublime': | ||
case 'wstorm': | ||
case 'appcode': | ||
case 'charm': | ||
case 'idea': | ||
return [fileName + ':' + lineNumber]; | ||
case 'joe': | ||
case 'emacs': | ||
case 'emacsclient': | ||
return ['+' + lineNumber, fileName]; | ||
case 'rmate': | ||
case 'mate': | ||
case 'mine': | ||
return ['--line', lineNumber, fileName]; | ||
case 'code': | ||
return addWorkspaceToArgumentsIfExists( | ||
['-g', fileName + ':' + lineNumber], | ||
workspace | ||
); | ||
} | ||
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// For all others, drop the lineNumber until we have | ||
// a mapping above, since providing the lineNumber incorrectly | ||
// can result in errors or confusing behavior. | ||
return [fileName]; | ||
} | ||
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function guessEditor() { | ||
// Explicit config always wins | ||
if (process.env.REACT_EDITOR) { | ||
return shellQuote.parse(process.env.REACT_EDITOR); | ||
} | ||
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// Using `ps x` on OSX we can find out which editor is currently running. | ||
// Potentially we could use similar technique for Windows and Linux | ||
if (process.platform === 'darwin') { | ||
try { | ||
var output = child_process.execSync('ps x').toString(); | ||
var processNames = Object.keys(COMMON_EDITORS); | ||
for (var i = 0; i < processNames.length; i++) { | ||
var processName = processNames[i]; | ||
if (output.indexOf(processName) !== -1) { | ||
return [COMMON_EDITORS[processName]]; | ||
} | ||
} | ||
} catch (error) { | ||
// Ignore... | ||
} | ||
} | ||
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// Last resort, use old skool env vars | ||
if (process.env.VISUAL) { | ||
return [process.env.VISUAL]; | ||
} else if (process.env.EDITOR) { | ||
return [process.env.EDITOR]; | ||
} | ||
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return [null]; | ||
} | ||
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var _childProcess = null; | ||
function launchEditor(fileName, lineNumber) { | ||
if (!fs.existsSync(fileName)) { | ||
return; | ||
} | ||
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// Sanitize lineNumber to prevent malicious use on win32 | ||
// via: https://github.com/nodejs/node/blob/c3bb4b1aa5e907d489619fb43d233c3336bfc03d/lib/child_process.js#L333 | ||
if (lineNumber && isNaN(lineNumber)) { | ||
return; | ||
} | ||
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let [editor, ...args] = guessEditor(); | ||
if (!editor) { | ||
return; | ||
} | ||
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var workspace = null; | ||
if (lineNumber) { | ||
args = args.concat( | ||
getArgumentsForLineNumber(editor, fileName, lineNumber, workspace) | ||
); | ||
} else { | ||
args.push(fileName); | ||
} | ||
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if (_childProcess && isTerminalEditor(editor)) { | ||
// There's an existing editor process already and it's attached | ||
// to the terminal, so go kill it. Otherwise two separate editor | ||
// instances attach to the stdin/stdout which gets confusing. | ||
_childProcess.kill('SIGKILL'); | ||
} | ||
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if (process.platform === 'win32') { | ||
// On Windows, launch the editor in a shell because spawn can only | ||
// launch .exe files. | ||
_childProcess = child_process.spawn( | ||
'cmd.exe', | ||
['/C', editor].concat(args), | ||
{ stdio: 'inherit' } | ||
); | ||
} else { | ||
_childProcess = child_process.spawn(editor, args, { stdio: 'inherit' }); | ||
} | ||
_childProcess.on('exit', function() { | ||
_childProcess = null; | ||
}); | ||
} | ||
|
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module.exports = launchEditor; |
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