Skip to content

Latest commit

 

History

History
185 lines (101 loc) · 3.9 KB

CHANGELOG.md

File metadata and controls

185 lines (101 loc) · 3.9 KB

Changelog

2.1.9 - 2021-10-23

Fixed

  • Issue loading non-UTF8 encoded info.json files.

2.1.8 - 2021-09-25

Added

  • Command for checking the version against the API and automatically updating the Factorio game if required.

2.1.7 - 2021-08-15

Added

  • Keeping the Factorio log file in the log directory.

Fixed

  • Detecting the mod names when execution time of Factorio becomes bigger than 1000 seconds.

2.1.6 - 2021-06-21

Fixed

  • Failing export of the base combination without additional mods.

2.1.5 - 2021-06-15

Fixed

  • Accidental download of a mod named "base" from the Factorio Mod Portal, overwriting the local (vanilla) one.

2.1.4 - 2021-05-24

Changed

  • PHP version from 7.4 to 8.0.

2.1.3 - 2021-05-14

Fixed

  • Duplicated translations between English and non-English locales.

2.1.2 - 2021-02-20

Fixed

  • Invalid symlinks for real this time.

2.1.1 - 2021-02-19

Fixed

  • Generating a cyclic symlink within the Factorio instance when using a relative path in the config.

2.1.0 - 2021-02-18

Changed

  • Dump mod writing items, recipes etc. one at a time to the output instead of all at once at the end for performance increase.
  • Updated to the latest version of factorio-item-browser/export-data.
  • Output to use a nicer format (i.e. more readable when viewing in console).
  • Deprecated Export-Queue to new Combination-API.

2.0.11 - 2020-09-28

Fixed

  • Using lowercase of the names of items, recipes and machines, whereas Factorio is case-sensitive.

2.0.10 - 2020-08-12

Changed

  • Allow Factorio 1.0 to load mods from 0.18 (as of FFF #359).

2.0.9 - 2020-06-26

Changed

  • Translator implementation with new package bluepsyduck/factorio-translator to fix some issues with the translated strings.
  • Mod directories no longer use the versions of the mods, as they are not required anymore in Factorio 0.18.31 and newer.
  • base mod to be optional for an export (as of FFF #343).

2.0.8 - 2020-05-30

Fixed

  • Downloader ignoring the Factorio version and downloading the wrong releases.

Changed

  • Dependency factorio-item-browser/export-queue-client to version 1.2.
  • Using ordering priority to fetch the next job to process.

Removed

  • Support for PHP 7.3. The project must now run with at least PHP 7.4.

2.0.7 - 2020-05-23

Fixed

  • Failing to correctly detect the directory within the mod files for certain mods.

2.0.6 - 2020-05-15

Fixed

  • Process launching Factorio running in a timeout of 60secs.
  • Small mapping issue with icons of shortcuts.

2.0.5 - 2020-05-11

Fixed

  • Extracting downloaded Factorio running into a command timeout on slower machines.
  • Command download-factorio erased potential symlink of data/factorio.

2.0.4 - 2020-05-03

Fixed

  • Rendering of thumbnails which do not have a size of 144px.
  • Wrong error message when mods are not compatible to Factorio (and thus the Dump mod was not loaded at all).

2.0.3 - 2020-04-24

Fixed

  • Mismatched version between the mod directory and its generated info.json file.

2.0.2 - 2020-04-24

Fixed

  • Missing version in auto-wiring.

2.0.1 - 2020-04-24

Changed

  • Extracted icon renderer to Go-based binary for major performance improvement.
  • Improved error message in the case that Factorio crashed.

Fixed

  • Export did not recognize tints when specified without named keys.

2.0.0 - 2020-04-15

  • Full re-implementation of the export project.

Changed

  • ExportData library to latest version.
  • Rendering of icons from plain GD to Imagine (using GD).

Fixed

  • Game-internal change from "player" to "character".

1.1.0 - 2018-07-21

Added

  • Export of crafting category for recipes.
  • Export of machine data.

Fixed

  • Icon tint color possibly using a range of 0-255 instead of 0-1.
  • Using not the original size of the icons.

1.0.0 - 2018-05-13

  • Initial release of the export.