- Issue loading non-UTF8 encoded info.json files.
- Command for checking the version against the API and automatically updating the Factorio game if required.
- Keeping the Factorio log file in the log directory.
- Detecting the mod names when execution time of Factorio becomes bigger than 1000 seconds.
- Failing export of the base combination without additional mods.
- Accidental download of a mod named "base" from the Factorio Mod Portal, overwriting the local (vanilla) one.
- PHP version from 7.4 to 8.0.
- Duplicated translations between English and non-English locales.
- Invalid symlinks for real this time.
- Generating a cyclic symlink within the Factorio instance when using a relative path in the config.
- Dump mod writing items, recipes etc. one at a time to the output instead of all at once at the end for performance increase.
- Updated to the latest version of
factorio-item-browser/export-data
. - Output to use a nicer format (i.e. more readable when viewing in console).
- Deprecated Export-Queue to new Combination-API.
- Using lowercase of the names of items, recipes and machines, whereas Factorio is case-sensitive.
- Allow Factorio 1.0 to load mods from 0.18 (as of FFF #359).
- Translator implementation with new package
bluepsyduck/factorio-translator
to fix some issues with the translated strings. - Mod directories no longer use the versions of the mods, as they are not required anymore in Factorio 0.18.31 and newer.
base
mod to be optional for an export (as of FFF #343).
- Downloader ignoring the Factorio version and downloading the wrong releases.
- Dependency
factorio-item-browser/export-queue-client
to version 1.2. - Using ordering
priority
to fetch the next job to process.
- Support for PHP 7.3. The project must now run with at least PHP 7.4.
- Failing to correctly detect the directory within the mod files for certain mods.
- Process launching Factorio running in a timeout of 60secs.
- Small mapping issue with icons of shortcuts.
- Extracting downloaded Factorio running into a command timeout on slower machines.
- Command
download-factorio
erased potential symlink ofdata/factorio
.
- Rendering of thumbnails which do not have a size of 144px.
- Wrong error message when mods are not compatible to Factorio (and thus the Dump mod was not loaded at all).
- Mismatched version between the mod directory and its generated info.json file.
- Missing version in auto-wiring.
- Extracted icon renderer to Go-based binary for major performance improvement.
- Improved error message in the case that Factorio crashed.
- Export did not recognize tints when specified without named keys.
- Full re-implementation of the export project.
- ExportData library to latest version.
- Rendering of icons from plain GD to Imagine (using GD).
- Game-internal change from "player" to "character".
- Export of crafting category for recipes.
- Export of machine data.
- Icon tint color possibly using a range of 0-255 instead of 0-1.
- Using not the original size of the icons.
- Initial release of the export.