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I am trying to exercise with models texturing and I would like to test your implementation of the algorithm.
The quality of the textures G2LTex provides seems quite good (given there are 15 texture atlases).
However, I cannot find the description of the optional arguments (and what arguments the program has) to control the texturing pipeline.
Could you please share the information about the optional arguments, please?
It would greatly help me with my research.
The text was updated successfully, but these errors were encountered:
Hello.
I am trying to exercise with models texturing and I would like to test your implementation of the algorithm.
The quality of the textures G2LTex provides seems quite good (given there are 15 texture atlases).
However, I cannot find the description of the optional arguments (and what arguments the program has) to control the texturing pipeline.
Could you please share the information about the optional arguments, please?
It would greatly help me with my research.
The text was updated successfully, but these errors were encountered: