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Despite the usage of a platform agnostic API like OpenGL, the project is too much tied to Windows due to the utilization of Visual Studio. Switching to CLion would be better since it uses the standard CMake for building.
The text was updated successfully, but these errors were encountered:
Despite the usage of a platform agnostic API like OpenGL, the project is too much tied to Windows due to the utilization of Visual Studio. Switching to CLion would be better since it uses the standard CMake for building.
The text was updated successfully, but these errors were encountered: