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queue.go
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package main
import "fmt"
const maxQueueSize = 10
// 线性队列,数组实现
type QueueArray struct {
data [maxQueueSize]int
length int
}
func (q *QueueArray) EnQueue(e int) error {
newLength := q.length + 1
if newLength == maxQueueSize {
return fmt.Errorf("stack overflow")
}
q.data[q.length] = e
q.length = newLength
return nil
}
func (q *QueueArray) DeQueue() (int, error) {
if q.length == 0 {
return 0, fmt.Errorf("queue is empty")
}
data := q.data[0]
for i := 0; i < q.length-1; i++ {
q.data[i] = q.data[i+1]
}
q.data[q.length] = 0
q.length--
if q.length == 0 {
q.data[0] = 0
}
return data, nil
}
func (q *QueueArray) Length() int {
return q.length
}
// 两个队列实现一个栈,QueueArray实现
type QueueStack struct {
queue1 QueueArray
queue2 QueueArray
}
func (qs *QueueStack) Pop() (int, error) {
length1 := qs.queue1.Length()
if length1 > 0 {
for i := 0; i < length1-1; i++ {
data, _ := qs.queue1.DeQueue()
qs.queue2.EnQueue(data)
}
return qs.queue1.DeQueue()
}
length2 := qs.queue2.Length()
if length2 > 0 {
for i := 0; i < length2-1; i++ {
data, _ := qs.queue2.DeQueue()
qs.queue1.EnQueue(data)
}
return qs.queue2.DeQueue()
}
return 0, fmt.Errorf("queue1 and queue2 are both empty")
}
func (qs *QueueStack) Push(e int) error {
var err error
if qs.queue1.Length() > 0 {
err = qs.queue1.EnQueue(e)
} else {
err = qs.queue2.EnQueue(e)
}
return err
}
// 线性队列,slice实现
type QueueSlice struct {
data []int
length int
}
func (q *QueueSlice) EnQueue(e int) error {
q.data = append(q.data, e)
q.length++
return nil
}
func (q *QueueSlice) DeQueue() (int, error) {
if q.length == 0 {
return 0, fmt.Errorf("queue is empty")
}
data := q.data[0]
q.data = q.data[1:]
q.length--
return data, nil
}
// 两个队列实现一个栈,Slice实现
type SliceStack struct {
queue1 []int
queue2 []int
}
func (ss *SliceStack) Pop() (int, error) {
if len(ss.queue1) > 0 {
for i := 0; i < len(ss.queue1)-1; i++ {
ss.queue2 = append(ss.queue2, ss.queue1[i])
}
data := ss.queue1[len(ss.queue1)-1]
ss.queue1 = make([]int, 0)
return data, nil
}
if len(ss.queue2) > 0 {
for i := 0; i < len(ss.queue2)-1; i++ {
ss.queue1 = append(ss.queue1, ss.queue2[i])
}
data := ss.queue2[len(ss.queue2)-1]
ss.queue2 = make([]int, 0)
return data, nil
}
return 0, fmt.Errorf("slice stack is empty")
}
func (ss *SliceStack) Push(e int) error {
if len(ss.queue1) > 0 {
ss.queue1 = append(ss.queue1, e)
} else {
ss.queue2 = append(ss.queue2, e)
}
return nil
}
// 队列,链表实现
type QueueNode struct {
data int
next *QueueNode
}
type QueueList struct {
rear *QueueNode
}
func (q *QueueList) EnQueue(e int) error {
node := &QueueNode{
data: e,
}
if q.rear != nil {
node.next = q.rear
}
q.rear = node
return nil
}
func (q *QueueList) DeQueue() (int, error) {
if q.rear == nil {
return 0, fmt.Errorf("queue is empty")
}
return 0, nil
}
// 两个队列实现一个栈,链表实现
type QueueListStack struct {
queue1 *QueueList
queue2 *QueueList
}
func (qls *QueueListStack) Pop() {
}
func (qls *QueueListStack) Push() {
}