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Copy path208. Implement Trie (Prefix Tree).cpp
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208. Implement Trie (Prefix Tree).cpp
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// Solution 1
// My cheat solution, it's not a tree, but maybe the shortest solution of all.
class Trie {
private:
unordered_set<string>s;
public:
Trie() {}
void insert(string word) {
s.insert(word);
}
bool search(string word) {
return s.count(word);
}
bool startsWith(string prefix) {
for(auto x: s){
if(x.size() < prefix.size()) continue;
int i = 0;
while(i < prefix.size() && x[i] == prefix[i]) i++;
if(i == prefix.size()) return true;
}
return false;
}
};
// Solution 2
// Normal solution.
struct TrieNode{
bool isWord;
vector<TrieNode*>next;
TrieNode():isWord(false){
next = vector<TrieNode*>(26, NULL);
}
};
class Trie {
public:
/** Initialize your data structure here. */
Trie() {
root = new TrieNode();
}
/** Inserts a word into the trie. */
void insert(string word) {
TrieNode* node = root;
for(auto c: word){
if(!node->next[c - 'a']) node->next[c - 'a'] = new TrieNode();
node = node->next[c - 'a'];
}
node->isWord = true;
}
/** Returns if the word is in the trie. */
bool search(string word) {
TrieNode* node = find(word);
return node && node->isWord;
}
/** Returns if there is any word in the trie that starts with the given prefix. */
bool startsWith(string prefix) {
TrieNode* node = find(prefix);
return node;
}
private:
TrieNode* root;
TrieNode* find(string s){
TrieNode* node = root;
for(auto c: s){
if(!node->next[c - 'a']) return NULL;
node = node->next[c - 'a'];
}
return node;
}
};
/**
* Your Trie object will be instantiated and called as such:
* Trie obj = new Trie();
* obj.insert(word);
* bool param_2 = obj.search(word);
* bool param_3 = obj.startsWith(prefix);
*/