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In-Game Elapsed Begins when Game Loads #14

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Zott820 opened this issue Nov 27, 2014 · 0 comments
Open

In-Game Elapsed Begins when Game Loads #14

Zott820 opened this issue Nov 27, 2014 · 0 comments

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@Zott820
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Zott820 commented Nov 27, 2014

The In-Game Elapsed timer begins when the game finishes loading/main menu. Ideally, this should begin when the turkey is purchased and the actual cooking begins, or post difficulty screen.

Also highlights the difference between real time cooking and lag during the engine.

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