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I'd love to have support to DLSS on this, it runs a lot faster for RTX cards. The performance boost on VR would be insane.
If any of you have a fork with DLSS support, please, tell me. I would even help it with code and tests if you want to.
The text was updated successfully, but these errors were encountered:
No, it's not what you think it is. DLSS has to be implemented in the game code to work probably, it not something can be done with a universal DLL injection. Correct me if I am wrong.
It's not the same as FSR, FSR is a post process and DLSS could never be implemented this way. The plugin is per game basis, and you can't expect this to work the same way.
I'd love to have support to DLSS on this, it runs a lot faster for RTX cards. The performance boost on VR would be insane.
If any of you have a fork with DLSS support, please, tell me. I would even help it with code and tests if you want to.
The text was updated successfully, but these errors were encountered: