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Crashlytics broken in 2019.3b6 #493
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Thank you for the ticket. I was able to reproduce this with the test app and I've created an internal ticket track this issue. |
The bug will be fixed in the next release. Thanks! |
Any date when this release will be out? |
The next release will be out as soon as we are finished with internal testing. As to the pods update, ill get the team to look into that. |
Hi @NilokiloxD, the release with the fix has been pushed live. If you update to the the latest SDK (v6.7.0) the problem should be resolved. If you still have issues feel free to re-open this bug. |
Unity editor version: 2019.3b6
Firebase Unity SDK version: 6.6.0
Firebase plugins in use (Auth, Database, etc.): Analytics, Crashlytics
Additional SDKs you are using (Facebook, AdMob, etc.): Admob
Platform you are using the Unity editor on (Mac, Windows, or Linux): Mac
Platform you are targeting (iOS, Android, and/or desktop): iOS
(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)
The post build process crashes with a deprecated Unity - iPhone message
What's the issue repro rate? (eg 100%, 1/5 etc) 100%
Stacktrace:
The text was updated successfully, but these errors were encountered: