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| 1 | +import 'package:flame/components.dart'; |
| 2 | +import 'package:flame/game.dart'; |
| 3 | +import 'package:flutter_test/flutter_test.dart'; |
| 4 | + |
| 5 | +class _TestWorld1 extends World { |
| 6 | + int value = 0; |
| 7 | +} |
| 8 | + |
| 9 | +class _TestWorld2 extends World {} |
| 10 | + |
| 11 | +void main() { |
| 12 | + group('WorldRoute', () { |
| 13 | + testWidgets('can set a new world', (tester) async { |
| 14 | + final router = RouterComponent( |
| 15 | + initialRoute: '/', |
| 16 | + routes: { |
| 17 | + '/': Route(Component.new), |
| 18 | + '/world': WorldRoute(_TestWorld1.new), |
| 19 | + }, |
| 20 | + ); |
| 21 | + final game = FlameGame(children: [router]); |
| 22 | + await tester.pumpWidget(GameWidget(game: game)); |
| 23 | + await tester.pump(); |
| 24 | + await tester.pump(); |
| 25 | + expect(router.currentRoute.name, '/'); |
| 26 | + expect(game.world, isNot(isA<_TestWorld1>)); |
| 27 | + |
| 28 | + router.pushNamed('/world'); |
| 29 | + await tester.pump(); |
| 30 | + expect(router.currentRoute.name, '/world'); |
| 31 | + expect(game.world, isA<_TestWorld1>()); |
| 32 | + }); |
| 33 | + |
| 34 | + testWidgets('changes back to previous world on pop', (tester) async { |
| 35 | + final router = RouterComponent( |
| 36 | + initialRoute: '/world1', |
| 37 | + routes: { |
| 38 | + '/world1': WorldRoute(_TestWorld1.new), |
| 39 | + '/world2': WorldRoute(_TestWorld2.new), |
| 40 | + }, |
| 41 | + ); |
| 42 | + final game = FlameGame(children: [router]); |
| 43 | + await tester.pumpWidget(GameWidget(game: game)); |
| 44 | + await tester.pump(); |
| 45 | + await tester.pump(); |
| 46 | + expect(router.currentRoute.name, '/world1'); |
| 47 | + expect(game.world, isA<_TestWorld1>()); |
| 48 | + |
| 49 | + router.pushNamed('/world2'); |
| 50 | + expect(router.currentRoute.name, '/world2'); |
| 51 | + expect(game.world, isA<_TestWorld2>()); |
| 52 | + |
| 53 | + router.pop(); |
| 54 | + expect(router.currentRoute.name, '/world1'); |
| 55 | + expect(game.world, isA<_TestWorld1>()); |
| 56 | + }); |
| 57 | + |
| 58 | + testWidgets('retains the state of the world', (tester) async { |
| 59 | + final router = RouterComponent( |
| 60 | + initialRoute: '/world1', |
| 61 | + routes: { |
| 62 | + '/world1': WorldRoute(_TestWorld1.new), |
| 63 | + '/world2': WorldRoute(_TestWorld2.new), |
| 64 | + }, |
| 65 | + ); |
| 66 | + final game = FlameGame(children: [router]); |
| 67 | + await tester.pumpWidget(GameWidget(game: game)); |
| 68 | + await tester.pump(); |
| 69 | + await tester.pump(); |
| 70 | + expect(router.currentRoute.name, '/world1'); |
| 71 | + expect(game.world, isA<_TestWorld1>()); |
| 72 | + expect((game.world as _TestWorld1).value, isZero); |
| 73 | + (game.world as _TestWorld1).value = 1; |
| 74 | + |
| 75 | + router.pushReplacementNamed('/world2'); |
| 76 | + expect(router.currentRoute.name, '/world2'); |
| 77 | + expect(game.world, isA<_TestWorld2>()); |
| 78 | + |
| 79 | + router.pushReplacementNamed('/world1'); |
| 80 | + expect(router.currentRoute.name, '/world1'); |
| 81 | + expect(game.world, isA<_TestWorld1>()); |
| 82 | + expect((game.world as _TestWorld1).value, 1); |
| 83 | + }); |
| 84 | + |
| 85 | + testWidgets('does not retain the state of world', (tester) async { |
| 86 | + final router = RouterComponent( |
| 87 | + initialRoute: '/world1', |
| 88 | + routes: { |
| 89 | + '/world1': WorldRoute(_TestWorld1.new, maintainState: false), |
| 90 | + '/world2': WorldRoute(_TestWorld2.new), |
| 91 | + }, |
| 92 | + ); |
| 93 | + final game = FlameGame(children: [router]); |
| 94 | + await tester.pumpWidget(GameWidget(game: game)); |
| 95 | + await tester.pump(); |
| 96 | + await tester.pump(); |
| 97 | + expect(router.currentRoute.name, '/world1'); |
| 98 | + expect(game.world, isA<_TestWorld1>()); |
| 99 | + expect((game.world as _TestWorld1).value, isZero); |
| 100 | + (game.world as _TestWorld1).value = 1; |
| 101 | + |
| 102 | + router.pushReplacementNamed('/world2'); |
| 103 | + expect(router.currentRoute.name, '/world2'); |
| 104 | + expect(game.world, isA<_TestWorld2>()); |
| 105 | + |
| 106 | + router.pushReplacementNamed('/world1'); |
| 107 | + expect(router.currentRoute.name, '/world1'); |
| 108 | + expect(game.world, isA<_TestWorld1>()); |
| 109 | + expect((game.world as _TestWorld1).value, isZero); |
| 110 | + }); |
| 111 | + }); |
| 112 | +} |
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