fix: CameraComponent no longer throws Concurrent modification on stop #2997
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Description
When camera is following a component and trying to follow another target I got an exception:
Copying viewfinder children before iterating through it and removing child from parent does the trick, as we are not iterating through the same list as we are removing items from, but rather a copy of it.
I tried to use camera from
game
provided in the test but it is AFAIK not mounted and will hence not queue modifications (adds and removes). Hence I create a new camera and mount it.Checklist
docs
and added dartdoc comments with///
.examples
ordocs
.Breaking Change?
Related Issues
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