Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Clarify CameraComponent and World docs with example #3360

Open
1 task
spydon opened this issue Oct 29, 2024 · 0 comments
Open
1 task

Clarify CameraComponent and World docs with example #3360

spydon opened this issue Oct 29, 2024 · 0 comments

Comments

@spydon
Copy link
Member

spydon commented Oct 29, 2024

What could be improved

Since FlameGame has a built-in CameraComponent and World we should make a clear example in the camera docs that show the user how to use these.

Why should this be improved

Because many users are creating separate cameras and worlds that they most of the time don't need and their workflow ends up being a lot more bug prone than when using the built-in ones.

Risks

No response

More information

Related: #3359

Other

  • Are you interested in working on a PR for this?
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant