How to Add Multiple Tilesets in a Tiledefs File #964
BuzzLEquerre
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If you look at the dungeon tileset in Tiled, you can see that there are some blank spaces. This causes the tile IDs to skip ahead in some places. For example, at ID 595, the next tile should be 600. It helps to have a text editor that can increment/decrement by a single value over several rows (VIM can do this, but there's probably others). Try this. The tile IDs should be fixed: |
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Hello, I'm desperately trying to add dungeon tiles in my mine map, only there is an 8 tile offset and I don't know why..
Anyone know what to do? or how to do it, because I'm totally stuck there :/
Here's the lag at play, and what there should be :
tileset_cave.txt
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