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I sent some emails about this a long time ago, but I figured it's worth documenting with a ticket :)
In any case, is there (supposed to be) a standard that says, given a contact result between object #1 and object #2, whether the provided normal points from 1 to 2, or from 2 to 1?
In MoveIt!, it seems that robot-robot collision results are ambiguous as to the direction of the normal. This may be a problem in how MoveIt! interprets the FCL result, or it might be in FCL. For example, if I move the right arm into collision with the left arm, it seems to be somewhat non-deterministic whether the reported contact normal points from link 1 to link 2, or from link 2 to link 1.
The text was updated successfully, but these errors were encountered:
What I'm wondering is whether mesh-mesh collision returns inconsistent normal directions as you described. Could you clarify if the inconsistent normal direction happened for mesh-mesh or shape-[mesh/shape]?
I sent some emails about this a long time ago, but I figured it's worth documenting with a ticket :)
In any case, is there (supposed to be) a standard that says, given a contact result between object #1 and object #2, whether the provided normal points from 1 to 2, or from 2 to 1?
In MoveIt!, it seems that robot-robot collision results are ambiguous as to the direction of the normal. This may be a problem in how MoveIt! interprets the FCL result, or it might be in FCL. For example, if I move the right arm into collision with the left arm, it seems to be somewhat non-deterministic whether the reported contact normal points from link 1 to link 2, or from link 2 to link 1.
The text was updated successfully, but these errors were encountered: