Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Work around to get mangoHUD working on new proton versions breaks cyberpunk #426

Closed
ghost opened this issue Dec 11, 2020 · 3 comments
Closed

Comments

@ghost
Copy link

ghost commented Dec 11, 2020

If you edit proton to allow cyberpunk to work on new proton versions mentioned here breaks cyberpunk 2077 and makes it instant fail.
When you click play it will show the stop button then it crashes and goes back to the play button. No error message nothing...
I think I've seen prople with it working but I can't get it work.

@Leopard1907
Copy link
Contributor

No , issue comes from something else. Use MANGOHUD=1 %command% with game when runtime is disabled , mangohud %command% hangs the game at CDPR logo.

I play this game with runtime disabled and Mangohud on with MANGOHUD=1

@ghost
Copy link
Author

ghost commented Dec 12, 2020

Sorry, Forgot to close. Thanks for the help on discord!

@ghost ghost closed this as completed Dec 12, 2020
@aqxa1
Copy link

aqxa1 commented Dec 19, 2020

This affects Arkham Knight as well, for the record (with the same workaround). It looks to be a regression, since the issue is not evident with mangohud-0.5.1. I'll continue doing a bisect if the issue is not already known.

This issue was closed.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants