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check copy/paste timed priorities #165

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FluffierThanThou opened this issue Sep 9, 2020 · 1 comment
Open

check copy/paste timed priorities #165

FluffierThanThou opened this issue Sep 9, 2020 · 1 comment

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@FluffierThanThou
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Reported by: Pervy Sage
Description:
@fluffy it's really easy to get a LOT of your priorities messed up if you mess with the time option. There's needs to be a copy and paste option that works with the time option too. I was unable to get either the favorites or copy and paste option to work with the time option.

@abmpicoli
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Talking about this... This is the kind of mod that raises my nerdy "spend more time making spreadsheets than playing the fracking game " vibe ... And I ended up creating a node.JS code that tells what my colonists must do each hour... ( why, WHYYYYY node.JS? Because I'm studying it for work purposes ).

The node.JS output is in the console (hey , I'm still at chapter 3 of the book :D ), and to apply it I must change hour by hour, manually, the work priorities for each pawn... Big time waster, even with 3 pawns.

It would simply be great if the copy-paste should be internally something that we can really "copy from rimworld", and then "paste into NotePad", or the opposite: copy from "notepad", paste into rimworld...

I don't work with C# , so I'm not sure how to do that. Maybe using this? https://stackoverflow.com/questions/3546016/how-to-copy-data-to-clipboard-in-c-sharp ?

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