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[feature request]Flycast still doesn't have full screen anti aliasing. #1762
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Full screen anti aliasing? Never heard of this on the dreamcast. |
well i think it was called super sampling aa. there is a few mention here and there but no real source. |
https://www.reddit.com/r/dreamcast/comments/1h2enu/what_dreamcast_games_use_antialiasing/ https://forum.beyond3d.com/threads/did-most-dreamcast-games-use-super-sampling.15197/ few mention of the feature here and there with side to side on real hardware. |
Dreamcast can render at 1280 horizontal resolution, which is then downsampled to 640. Only one game I can think of uses this mode: Wacky Races. Flycast supports this AA mode. Anyway, Flycast supports pretty much unlimited upscaling, so anti-aliasing is there if you need it. |
yea but upscalling tend to mess with crt shaders. |
Sorry but I still don't understand which Dreamcast feature is missing. |
Strange the last time i check flycast we can't set a render resolution and a screen resolution separate in full screen unless you use a separate upscaller like lossless upscaling. |
Yesterday i played on a real Dreamcast and we compared to flycast.
And flycast seems to have a big feature of the Dreamcast missing.
The Dreamcast had a very smooth image due to a feature called full screen anti aliasing.
It was very noticeable on games like sonic adventure and dead or alive.
Current emulators make the Dreamcast look more like the playstation 2 due to this smoothing missing.
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