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infonic/wcdatool (press backspace or delete to remove)does it work with stripped apps? Tried to use this tool to get disassembly of Team 17 - Worms2, but for object 1 I am
getting only misplaced item, should be at offset... and object 2 contains only data ...
gabonator
- 1
- Opened 17 days ago
- #17
Hey there, thanks so much for developing this tool. It s been super helpful with reverse engineering an older game title
that I ve been trying to (slowly) port to modern platforms. However, I ve always ...
Anub1sR0cks
- 6
- Opened on Aug 29, 2024
- #16
I’ve noticed that several function or branch names are missing, with the previous symbol name being propagated
downwards. For example, in the decompilation of MK1.EXE, within MAIN.ASM, the DO_A11_BACKGROUND ...
palmerj
- 10
- Opened on Aug 23, 2024
- #15
So is this code in a state to be recompiled once it has been decompiled? I m not really an assembler programmer so I can
t immediately tell.
Was surprised to see the output ad the line numbers/binary ...
abdulahmad
- 2
- Opened on Nov 1, 2023
- #14
Piqued my interest when I saw in your readme that this could disassemble MK Trilogy for DOS in a readable format. When I
try to run it on MKTRIL.EXE, it goes for about a minute or two an then gets stuck ...
abdulahmad
- 3
- Opened on Nov 1, 2023
- #13
So I have a non-MK app that I m trying to decompile, I managed through IDA to identify that it was in fact compiled
through Watcom. I ve tried multiple softwares to try to decompile it into comprehensive ...
DuggletMcNugglet
- 58
- Opened on Mar 15, 2023
- #11
running any of the shell scripts causes a broken pipe error on VS Code:
[21644:0115/132121.563:ERROR:broker_win.cc(56)] Error reading broker pipe: The pipe has been ended. (0x6D)
[6072:0115/132122.561:ERROR:broker_win.cc(56)] ...
quantumpanic
- 2
- Opened on Jan 15, 2023
- #10
Hi :)
This looks really interesting as I am trying to RE Fatal Racing/Whiplash and there were WATCOM when running strings on
FATAL.EXE.
It did look promising but it crashed
FATAL.EXE_zzz_log.txt
The ...
deevus
- 49
- Opened on May 29, 2022
- #9
I was told about this and thought it was cool after spending the last 5 years working directly with TMS34010 assembly
code and writing a few huge MK revisions for arcades(mortalkombatplus.com).
I m not ...
ZPaul2Fresh8
- 2
- Opened on May 29, 2020
- #1

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