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todo.js
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todo.js
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/**
*
* This is a prioritized list of user stories, tasks, bug reports, etc.
*
*/
/**
*
* @done: Make DrawComponent and RendererComponent non-components
* since they have unique interfaces, which are both different from Component.
* Move them to /graphics/ and name them Display and Renderer respectively.
*
* @date 2013-10-09
* @author Rodrigo Silveira
*
*/
/**
*
* @done: Make game loop component
*
* @date 2013-10-09
* @author Rodrigo Silveira
*
*/
/**
*
* @done: Rewrite entity and sprite factories
* so they manually create each object from the input file. This way properties can be renamed at compile time,
* and no undefined symbol errors will be raised.
*
* @date 2013-10-16
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Unit test entities/entity
*
* @date 2013-10-14
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Unit test components/component
*
* @date 2013-10-14
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Unit test components/GameLoopComponent
*
* @date 2013-10-14
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Unit test components/MoveComponent
*
* @date 2013-10-14
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Unit test factories/EntityFactory
*
* @date 2013-10-14
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Unit test factories/SpriteFactory
*
* @date 2013-10-14
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Unit test graphics/AnimatedSprite
*
* @date 2013-10-14
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Unit test graphics/Display
*
* @date 2013-10-14
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Unit test graphics/Image
*
* @date 2013-10-14
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Unit test graphics/Renderer
*
* @date 2013-10-14
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Unit test graphics/SequencedImage
*
* @date 2013-10-14
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Unit test graphics/Sprite
*
* @date 2013-10-14
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Make EntityManager class, then modify components to take a reference to one in ::exec()
*
* @date 2013-10-10
* @author Rodrigo Silveira
*
*/
/**
*
* @done: Make Vector util class in /math/ package
*
* @date 2013-10-09
* @author Rodrigo Silveira
*
*/
/**
*
* @done: Update entities and components to use Vec2
*
* @date 2013-10-15
* @author Rodrigo Silveira
*
*/
/**
*
* @done: Set up compilation sandbox --with a source map-- and make sure project compiles from time to time.
*
* @date 2013-10-16
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Make map object and a map renderer to go along with it
*
* @date 2013-10-09
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: /graphics/Display needs a way to removeEntity()
*
* @date 2013-10-09
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: Move component needs a complete keyCode map that includes most useful keyboard codes, as well as Nintendo's controller button codes
*
* @date 2013-10-09
* @author Rodrigo Silveira
*
*/
/**
*
* TODO: boilerplate task to do block
*
* @date 2013-10-09
* @author Rodrigo Silveira
*
*/