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Avatar spawning to be delayed to is_initial_sync_done
#279
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I am beginning to reconsider this entire issue, so feel free to close or at the very least, move into a discussion.
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TheYellowArchitect
changed the title
Avatar spawning must be delayed to
Avatar spawning to be delayed to Sep 22, 2024
is_initial_sync_done
is_initial_sync_done
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Rollback happens prematurely as seen above.
Also for my game, I use the signal
NetworkTime.is_initial_sync_done
(so I am certain the ticks are the same among players), and that is when I start the avatar spawns etcThis signal should be documented to be used as the "hook" for plugging netfox to any project imo
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