Hey, welcome! This project is still very experimental so I won't make any promises about the future architecture, but today it's pretty simple:
├── assets: static assets like CSS
├── cli: command-line interface (yargs)
├── http: HTTP interface (koa)
├── index: mediator that ties everything together
├── models: data sources
├── ssb: SSB connection and interfaces
└── views: HTML presentation to be exposed over HTTP
I'd really appreciate any issues or pull requests on GitHub. Please let me know if there's anything I can do to help support your work on this project.
Debugging is never going to be easy, but the debug script helps a bit. You can
use oasis --debug
or debug the source with npm run debug
/ yarn debug
.
Please feel free to add debug()
statements to the code wherever you think
they might be helpful -- as long as we aren't using them hundreds of times per
second I don't think they'll have a noticeable effect on performance.
I have a hunch that importing modules from parent directories makes it really
easy to create spaghetti code that's difficult to learn and maintain. I don't
know whether that's true, but I'm experimenting with a layer-based approach
where the only file with relative imports is index.js
and all imports are in
the style require('./foo')
. I don't know whether this actually has any
interesting properties, but I'm trying it out to see whether it results in
simpler software architectures.
require("./foo"); // foo.js
require("./bar"); // bar/index.js
require("../ancestor"); // two-way import
require("./some/descendant"); // layer violation
require("./foobar/index.js"); // excessive specificity
Note: I want to make very clear that this is an experiment, not a claim that this is Objectively Better.
Converting JSON data to HTML templates is hard work. I started with Swig but when I realized it wasn't maintained I rewrote everything in EJS. I liked it a bit better than Swig, but JS-in-HTML still just felt clunky and wrong.
Most of my friends user HyperScript or nanohtml, but I wanted more structure. Browsing the HyperScript readme I saw a reference to hyperaxe, which had all of the features I wanted to see:
- Compact JavaScript syntax, not HTML-in-JS (see: nanohtml)
- HTML tags as exported functions, not arbitrary strings (see: HyperScript)
- Meant to be used alone, not "bring your own HyperScript" (see: hyperscript-helpers)
- Uses HyperScript under the hood, which I've had lots of experience with
- Maintained by someone in my city (!) which is always a nice bonus
- Fun and friendly readme that's both light and super informative
The only bummer is that I can't find any other modules using it in production, so I'm counting this as another experiment. It looks great and my first day with it has been really enjoyable, but if something goes horribly wrong then we can switch to hyperscript-helpers or something.
Note: I wasn't aware of hyperscript-helpers until I after I refactored the templates to use hyperaxe. Oops. I think hyperaxe has a cooler name anyway.