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Form1.cs
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Form1.cs
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using System.Collections;
using System.Reflection;
namespace TicTacToe
{
public partial class Form1 : Form
{
bool checker;
int plusOne;
int[][] winOptions = {
new[] { 1, 2, 3 },
new[] { 4, 5, 6 },
new[] { 7, 8, 9 },
new[] { 1, 4, 7 },
new[] { 2, 5, 8 },
new[] { 3, 6, 9 },
new[] { 1, 5, 9 },
new[] { 3, 5, 7 } };
ArrayList cellsActiveX = new ArrayList();
ArrayList cellsActiveO = new ArrayList();
ArrayList winCellsX = new ArrayList();
ArrayList winCellsO = new ArrayList();
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
}
private void btnTic1_Click(object sender, EventArgs e)
{
var btnSelected = (Button)sender;
int cellSelected = Convert.ToInt32(btnSelected.Name.Last().ToString());
if (checker && btnSelected.Text == string.Empty)
{
btnSelected.Text = "O";
checker = false;
cellsActiveO.Add(cellSelected);
}
else if(!checker && btnSelected.Text == string.Empty)
{
btnSelected.Text = "X";
checker = true;
cellsActiveX.Add(cellSelected);
}
EvalGame();
}
private void btnNewGame_Click(object sender, EventArgs e)
{
ResetValues();
lblWinsPlayerX.Text = "0";
lblWinsPlayerO.Text = "0";
}
private void btnResetGame_Click(object sender, EventArgs e)
{
ResetValues();
}
private void btnExitGame_Click(object sender, EventArgs e)
{
try
{
DialogResult DExit;
DExit = MessageBox.Show("Confirm if you want to exit", "TicTacToe", MessageBoxButtons.YesNo, MessageBoxIcon.Information);
if (DExit == DialogResult.Yes)
{
Application.Exit();
}
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, "TicTacToe", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
}
public void ResetValues()
{
foreach (var field in this.GetType().GetFields())
{
if (field.Name.Contains("btnTic"))
{
Button myButton = (Button)field.GetValue(this);
myButton.Enabled = true;
myButton.Text = "";
myButton.BackColor = Color.White;
}
}
cellsActiveX.Clear();
cellsActiveO.Clear();
winCellsX.Clear();
winCellsO.Clear();
}
void EnableFalse()
{
foreach (var field in this.GetType().GetFields())
{
if (field.Name.Contains("btnTic"))
{
Button myButton = (Button)field.GetValue(this);
myButton.Enabled = false;
}
}
}
void EvalGame()
{
foreach (var win in winOptions)
{
foreach (var itemWin in win)
{
if (cellsActiveX.Contains(itemWin))
{
winCellsX.Add(itemWin);
}
if (cellsActiveO.Contains(itemWin))
{
winCellsO.Add(itemWin);
}
}
if (winCellsX.Count == 3)
{
MessageBox.Show("The winner is player X", "TicTacToe", MessageBoxButtons.OK, MessageBoxIcon.Information);
foreach (var cell in winCellsX)
{
var field = this.GetType().GetField($"btnTic{cell.ToString()}");
Button myButton = (Button)field.GetValue(this);
myButton.BackColor = Color.PowderBlue;
}
plusOne = int.Parse(lblWinsPlayerX.Text);
plusOne++;
lblWinsPlayerX.Text = Convert.ToString(plusOne);
EnableFalse(); ;
break;
}
if (winCellsO.Count == 3)
{
MessageBox.Show("The winner is player O", "TicTacToe", MessageBoxButtons.OK, MessageBoxIcon.Information);
foreach (var cell in winCellsO)
{
var field = this.GetType().GetField($"btnTic{cell.ToString()}");
Button myButton = (Button)field.GetValue(this);
myButton.BackColor = Color.PowderBlue;
}
plusOne = int.Parse(lblWinsPlayerO.Text);
plusOne++;
lblWinsPlayerO.Text = Convert.ToString(plusOne);
EnableFalse();
break;
}
winCellsX.Clear();
winCellsO.Clear();
}
var totalCells = cellsActiveO.Count + cellsActiveX.Count;
if (totalCells == 9)
{
MessageBox.Show("The game ended tied", "TicTacToe", MessageBoxButtons.OK, MessageBoxIcon.Information);
foreach (var field in this.GetType().GetFields())
{
if (field.Name.Contains("btnTic"))
{
Button myButton = (Button)field.GetValue(this);
myButton.BackColor = Color.PowderBlue;
myButton.Enabled = false;
}
}
}
}
}
}